feat(base): 0.R4 - a queue keeps its own count, so every package verb takes only its own state; ludic migrate state --prune
ludic.base's Queue<T> carries a QueueTag (its name and pending count): queue_new(name), q_push(q, v), q_drain(q), q_clear(q) take no BaseState, and core_undrained(tags) names the given queues still holding facts. A reducer on a package's state can now call that package's verbs (wallet_earn(wallet_st, n)). ludic migrate state --prune (ludicc --migrate-prune) takes out each state parameter a function no longer uses, nor anything it calls, and the argument that fills it - including an argument for a parameter the callee has dropped, which is taken out before the call is checked, so a generic's T is told by the argument that says it. A reducer keeps its state. --dry-run now counts the edits it would make. Every package was moved with it: 608 base_st parameters and their arguments, 1889 edits. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@ -2,12 +2,12 @@
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# from, and the facts
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const ve_pi: float = 3.14159265
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export function vehicle_facts(base_st: mut BaseState, vehicles_st: mut VehiclesState) -> Queue<VehicleFact> {
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if vehicles_st.ve_fact_q == null { vehicles_st.ve_fact_q = queue_new(base_st, "vehicles.facts") }
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export function vehicle_facts(vehicles_st: mut VehiclesState) -> Queue<VehicleFact> {
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if vehicles_st.ve_fact_q == null { vehicles_st.ve_fact_q = queue_new("vehicles.facts") }
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return vehicles_st.ve_fact_q
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}
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function ve_say(base_st: mut BaseState, vehicles_st: mut VehiclesState, what: int, v: Vehicle, n: float) -> void {
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function ve_say(vehicles_st: mut VehiclesState, what: int, v: Vehicle, n: float) -> void {
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let f = new VehicleFact
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f.what = what
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f.nid = v.nid
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@ -16,7 +16,7 @@ function ve_say(base_st: mut BaseState, vehicles_st: mut VehiclesState, what: in
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f.x = v.x
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f.z = v.z
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f.v = n
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q_push(base_st, vehicle_facts(base_st, vehicles_st), f)
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q_push(vehicle_facts(vehicles_st), f)
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}
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function ve_all(vehicles_st: mut VehiclesState) -> []Vehicle {
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