feat(base): 0.R4 - a queue keeps its own count, so every package verb takes only its own state; ludic migrate state --prune
ludic.base's Queue<T> carries a QueueTag (its name and pending count): queue_new(name), q_push(q, v), q_drain(q), q_clear(q) take no BaseState, and core_undrained(tags) names the given queues still holding facts. A reducer on a package's state can now call that package's verbs (wallet_earn(wallet_st, n)). ludic migrate state --prune (ludicc --migrate-prune) takes out each state parameter a function no longer uses, nor anything it calls, and the argument that fills it - including an argument for a parameter the callee has dropped, which is taken out before the call is checked, so a generic's T is told by the argument that says it. A reducer keeps its state. --dry-run now counts the edits it would make. Every package was moved with it: 608 base_st parameters and their arguments, 1889 edits. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@ -70,7 +70,10 @@ function ck_expr(e: Node) -> pointer {
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}
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function ck_id(e: Node) -> pointer {
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let li = ck_local(e.s)
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if li >= 0 { return ck_tys[li] }
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if li >= 0 {
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mg_local_use(e, ck_tys[li]) # 0.S2 --migrate-prune: a state used here
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return ck_tys[li]
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}
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let g = ck_global(e.s)
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if g != null {
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mg_ref(e, g)
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@ -73,6 +73,8 @@ function ck_write_check(t: Node, what: pointer) -> void {
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if r == null { return }
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let li = ck_local(r.s)
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if li >= 0 {
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mg_local_write(ck_tys[li]) # 0.S2 --migrate-prune: a state changed here
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if li < len(ck_ro_st) { mg_local_write(ck_ro_st[li]) }
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if li < len(ck_alias) and ck_alias[li] != null {
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let ag = ck_alias[li]
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mg_write(t, ag)
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