wip: uncommitted work gathered before the branch is merged into main

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-30 17:18:48 +03:00
parent cc384efee0
commit 737d6e1859
30 changed files with 307 additions and 120 deletions

View file

@ -102,9 +102,14 @@ function gg_cull_frame(render3d_st: mut Render3dState) -> void {
gg_tiles(render3d_st, 4, 0.0, 16.0)
gg_tiles(render3d_st, 8, 16.0, 40.0)
gg_tiles(render3d_st, 16, 40.0, render3d_st.grass_radius)
let rb = words(4)
# made once: a words() a frame is a calloc nothing frees
if render3d_st.gg_rb == null {
render3d_st.gg_rb = words(4); render3d_st.gg_cb = words(1); render3d_st.gg_bufs = words(3)
render3d_st.gg_texs = words(2); render3d_st.gg_pr = words(48)
}
let rb = render3d_st.gg_rb
rb[0] = GG_BANDS; rb[1] = 0; rb[2] = 0; rb[3] = 0
let cb = words(1)
let cb = render3d_st.gg_cb
cb[0] = render3d_st.gg_cmds
gpu_dispatch(render3d_st, render3d_st.gg_reset, data_of(rb), 16, cb, 1)
if render3d_st.gg_n == 0 { return }
@ -112,16 +117,16 @@ function gg_cull_frame(render3d_st: mut Render3dState) -> void {
let tb = render3d_st.gg_tiles_buf[render3d_st.r3d_test_frame % 2]
gpu_buffer_upload(render3d_st, tb, render3d_st.gg_n * 16, data_of(render3d_st.gg_tv), GPU_DYNAMIC)
let pr = gg_params(render3d_st)
let bufs = words(3)
let bufs = render3d_st.gg_bufs
bufs[0] = tb; bufs[1] = render3d_st.gg_out; bufs[2] = render3d_st.gg_cmds
let texs = words(2)
let texs = render3d_st.gg_texs
texs[0] = render3d_st.ter_height_tex; texs[1] = render3d_st.ter_ortho_tex
gpu_dispatch_tex(render3d_st, render3d_st.gg_cull, data_of(pr), 192, bufs, texs, (render3d_st.gg_max + 63) / 64, render3d_st.gg_n)
}
# grass_cull.comp's Params, std140: 12 vec4s
function gg_params(render3d_st: Render3dState) -> words {
let pr = words(48)
# grass_cull.comp's Params, std140: 12 vec4s, into the block made once in gg_cull_frame
function gg_params(render3d_st: mut Render3dState) -> words {
let pr = render3d_st.gg_pr
for i in 0 .. 48 { pr[i] = 0 }
if render3d_st.cam_planes != null { for i in 0 .. 16 { pr[i] = float_bits(render3d_st.cam_planes[i]) } }
pr[16] = float_bits(render3d_st.cam_pos[0]); pr[17] = float_bits(render3d_st.cam_pos[1]); pr[18] = float_bits(render3d_st.cam_pos[2]); pr[19] = float_bits(render3d_st.grass_radius)