feat(packages): ludic.minimap - a map's logic: the explored fog over a grid of cells round an origin (revealed within a reach, a version for rebaking, explored as a share of the land over a core square, the grid as text for an older save), the player's marks (a cap, a symbol, a colour, the day, a name; the open one and the followed one, rubbing out, the last symbol reused, the nearest for a compass) and the view (world to window and back, zoom in steps and about a point, a drag, pick and place, the camp, you, a focus that never pulls back out, a scale bar, bounds); the world through a port; seen and marks in its own save section by key
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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packages/ludic.minimap/package.ludic
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# ludic.minimap - a map's logic: the explored fog over a grid of cells, the player's own marks,
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# and the view onto it (world to map and back, zoom, pan, the camp, you, focus). Uses ludic.base
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# and nothing else. See README.md.
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package "ludic.minimap"
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version "0.1.0"
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kind source
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