feat(ui): linear-gradient backgrounds, object-fit and aspect-ratio
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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18 changed files with 248 additions and 4 deletions
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@ -98,6 +98,8 @@ What a game's screens found missing, now in `ludic.ui`:
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pixels (`ui_nine_cuts`), so a small key cap has no seam;
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- `scroll-top="{px}"` holds a scroll box at an offset, with `on-scroll` when the player moves it;
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`ui_scroll_set(id, px)` moves one once;
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- `linear-gradient(...)` backgrounds; `aspect-ratio`; `object-fit` for pictures (the renderer's
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`image_w` / `image_h`) and `ui_object_fit` for natives;
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- a transition lands exactly on its end value (it had stopped a rounding error short of it, at every
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frame rate).
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