feat(ui): linear-gradient backgrounds, object-fit and aspect-ratio

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-24 22:02:49 +03:00
parent abf45ef9db
commit 7605a0253c
18 changed files with 248 additions and 4 deletions

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@ -98,6 +98,8 @@ What a game's screens found missing, now in `ludic.ui`:
pixels (`ui_nine_cuts`), so a small key cap has no seam;
- `scroll-top="{px}"` holds a scroll box at an offset, with `on-scroll` when the player moves it;
`ui_scroll_set(id, px)` moves one once;
- `linear-gradient(...)` backgrounds; `aspect-ratio`; `object-fit` for pictures (the renderer's
`image_w` / `image_h`) and `ui_object_fit` for natives;
- a transition lands exactly on its end value (it had stopped a rounding error short of it, at every
frame rate).