feat(types): option (some/none) safety type (#53)
Types phase 3 — the option/result safety pair. result/ok/err/try shipped in #46; this adds its companion option: - some(v) -> option (present value; any i32-width scalar) - none() -> option (empty; no magic -1 sentinel) - is_some / is_none -> bool - unwrap_or(o, fallback) -> int A heap %Option = { i32 present, i32 value }, bare builtins guarded by find_fn (a user fn of the same name still wins), gated by g_uses_option so unused programs compile byte-identically — same idiom as result. Wired: emit_call codegen + %Option decl (emit_decl) + g_uses_option (emit_core), reseeded seed, vocabulary sync (header/JetBrains/TextMate), builtin docs + inventory, and a self-asserting example (examples/library/optionresult.ludic + feat_case). All suites green incl. golden renders byte-identical and the bootstrap fixpoint. Tagged-union enums (variant payloads + binding match + exhaustiveness) are the deep type-system feature, split out to #56. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@ -147,6 +147,11 @@ static const LBuiltin LUDIC_BUILTINS[] = {
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{"err","err(msg: string) -> result","Wrap a failure message in a result — the sad half, recovered by `try`/`else`."},
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{"is_ok","is_ok(r: result) -> bool","True when a result carries a success payload."},
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{"is_err","is_err(r: result) -> bool","True when a result carries a failure."},
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{"some","some(v) -> option","Wrap a present value (any i32-width scalar) in an option — the `has a value` case."},
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{"none","none() -> option","The empty option — a missing value with no magic -1 sentinel."},
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{"is_some","is_some(o: option) -> bool","True when an option holds a value."},
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{"is_none","is_none(o: option) -> bool","True when an option is empty."},
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{"unwrap_or","unwrap_or(o: option, fallback) -> int","The option's value, or fallback when it is empty."},
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{0,0,0}
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};
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