feat(packages): ludic.session - a party's roster (slot 0 a port, the others as reported), the roles and who owns the world, the shared night, votes and a world-changing act asking the party; joins, leaves, roles, votes and the night as facts
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
parent
12172d7b75
commit
79ed7a335b
12 changed files with 707 additions and 0 deletions
177
packages/ludic.session/tests/session_test.ludic
Normal file
177
packages/ludic.session/tests/session_test.ludic
Normal file
|
|
@ -0,0 +1,177 @@
|
|||
# session_test.ludic - the roster, the roles, the nearest player, the shared night and votes,
|
||||
# with a fake local player
|
||||
import "ludic.session"
|
||||
import "ludic.base"
|
||||
program SessionTest {
|
||||
numbers float
|
||||
var me_x: float = 0.0
|
||||
var me_z: float = 0.0
|
||||
function fx() -> float { return me_x }
|
||||
function fy() -> float { return 0.0 }
|
||||
function fz() -> float { return me_z }
|
||||
function fname() -> string { return "me" }
|
||||
bind SessionLocal { x: fn fx, y: fn fy, z: fn fz, name: fn fname }
|
||||
|
||||
function whats() -> []int {
|
||||
let fs = q_drain(ses_facts())
|
||||
let out = new []int
|
||||
for i in 0 .. len(fs) { push(out, fs[i].what) }
|
||||
return out
|
||||
}
|
||||
|
||||
function last_of(what: int) -> SessionFact {
|
||||
let fs = q_drain(ses_facts())
|
||||
var f: SessionFact = null
|
||||
for i in 0 .. len(fs) { if fs[i].what == what { f = fs[i] } }
|
||||
return f
|
||||
}
|
||||
|
||||
# a host with n guests, pids 2.., facts drained
|
||||
function party(n: int) -> void {
|
||||
ply_init()
|
||||
ses_set_role(SES_HOST)
|
||||
for i in 0 .. n { ply_join(2 + i) }
|
||||
q_clear(ses_facts())
|
||||
}
|
||||
|
||||
test "slot 0 is the local player, read live; others join at its feet and leave" {
|
||||
ply_init()
|
||||
me_x = 5.0
|
||||
expect(ply_on(0))
|
||||
expect_near(ply_x(0), 5.0, 0.001)
|
||||
expect(ply_name(0) == "me")
|
||||
let p = ply_join(7)
|
||||
expect_eq(p, 1)
|
||||
expect_near(ply_x(p), 5.0, 0.001)
|
||||
expect_eq(ply_slot_of(7), 1)
|
||||
expect_eq(ply_count(), 2)
|
||||
expect_eq(ply_join(0), -1)
|
||||
ply_leave(p)
|
||||
expect_eq(ply_slot_of(7), -1)
|
||||
expect_eq(ply_count(), 1)
|
||||
let w = whats()
|
||||
expect_eq(len(w), 2)
|
||||
expect_eq(w[0], SES_JOINED)
|
||||
expect_eq(w[1], SES_LEFT)
|
||||
}
|
||||
|
||||
test "the roster fills at twelve" {
|
||||
ply_init()
|
||||
for i in 0 .. PLY_MAX - 1 { expect(ply_join(10 + i) > 0) }
|
||||
expect_eq(ply_join(99), -1)
|
||||
expect_eq(ply_count(), PLY_MAX)
|
||||
}
|
||||
|
||||
test "the nearest player, whoever it is" {
|
||||
ply_init()
|
||||
me_x = 100.0
|
||||
let p = ply_join(2)
|
||||
ply_report(p, 3.0, 0.0, 4.0, 0.0, 1.0)
|
||||
expect_near(ply_near(0.0, 0.0), 5.0, 0.001)
|
||||
expect_eq(ply_near_i(), p)
|
||||
expect_near(ply_dist(0, 100.0, 0.0), 0.0, 0.001)
|
||||
}
|
||||
|
||||
test "roles: alone owns the world, a guest does not, and a change is a fact" {
|
||||
ply_init()
|
||||
expect(ses_owns_world())
|
||||
expect(not ses_live())
|
||||
expect(ses_night_passes())
|
||||
ses_set_role(SES_GUEST)
|
||||
expect(not ses_owns_world())
|
||||
expect(ses_live())
|
||||
expect(not ses_night_passes())
|
||||
let f = last_of(SES_ROLE)
|
||||
expect_eq(f.role, SES_GUEST)
|
||||
ses_set_role(SES_HOST)
|
||||
expect(ses_owns_world())
|
||||
expect(not ses_night_passes())
|
||||
}
|
||||
|
||||
test "the party's size and door" {
|
||||
ses_set_party(20, true)
|
||||
expect_eq(ses_max(), PLY_MAX)
|
||||
ses_set_party(3, true)
|
||||
party(1)
|
||||
expect(ses_room_for_one())
|
||||
ply_join(9)
|
||||
expect(not ses_room_for_one())
|
||||
ses_set_party(12, false)
|
||||
expect(not ses_room_for_one())
|
||||
}
|
||||
|
||||
test "the night passes when the host and every guest have turned in" {
|
||||
party(2)
|
||||
expect(ses_sleep(true))
|
||||
expect_eq(ses_sleep_waiting(), 2)
|
||||
ses_sleep_ready(1, true)
|
||||
expect(last_of(SES_NIGHT) == null)
|
||||
ses_sleep_ready(2, true)
|
||||
expect(last_of(SES_NIGHT) != null)
|
||||
ses_night_passed()
|
||||
expect(not ses_sleeping())
|
||||
}
|
||||
|
||||
test "a guest's turning in is a fact for the host to hear; alone a bed just sleeps" {
|
||||
ply_init()
|
||||
expect(not ses_sleep(true))
|
||||
ses_set_role(SES_GUEST)
|
||||
q_clear(ses_facts())
|
||||
expect(ses_sleep(true))
|
||||
let f = last_of(SES_SLEEP)
|
||||
expect(f.yes)
|
||||
ses_sleep(false)
|
||||
expect(not ses_sleeping())
|
||||
}
|
||||
|
||||
test "a vote passes on a majority, the host's yes counted" {
|
||||
party(2)
|
||||
expect_eq(ses_may(4, 9, "set out"), SES_MAY_ASKED)
|
||||
expect(ses_vote_live())
|
||||
expect_eq(ses_may(4, 9, "set out"), SES_MAY_BUSY)
|
||||
ses_vote_heard(ses_vote_id(), true)
|
||||
let f = last_of(SES_VOTE_RESOLVED)
|
||||
expect(f.yes)
|
||||
expect_eq(f.param, 9)
|
||||
expect(f.text == "set out")
|
||||
expect(not ses_vote_live())
|
||||
}
|
||||
|
||||
test "a vote fails on half saying no, or when the time runs out" {
|
||||
party(1)
|
||||
ses_vote_open(1, 0, "a")
|
||||
ses_vote_heard(ses_vote_id(), false)
|
||||
expect(not last_of(SES_VOTE_RESOLVED).yes)
|
||||
party(3)
|
||||
ses_vote_open(1, 0, "b")
|
||||
ses_vote_tick(31.0)
|
||||
let f = last_of(SES_VOTE_RESOLVED)
|
||||
expect(f != null)
|
||||
expect(not f.yes)
|
||||
}
|
||||
|
||||
test "alone it may go; a guest may not, and its vote goes to the host" {
|
||||
ply_init()
|
||||
expect_eq(ses_may(1, 0, "x"), SES_MAY_GO)
|
||||
ses_set_role(SES_GUEST)
|
||||
expect_eq(ses_may(1, 0, "x"), SES_MAY_HOSTS)
|
||||
ses_vote_told(5, 1, "x")
|
||||
expect(ses_vote_live())
|
||||
q_clear(ses_facts())
|
||||
ses_vote_cast(true)
|
||||
let f = last_of(SES_VOTE_CAST)
|
||||
expect_eq(f.id, 5)
|
||||
expect(f.yes)
|
||||
ses_vote_ended(5, true)
|
||||
expect_eq(ses_vote_passed(), 1)
|
||||
}
|
||||
|
||||
test "a reset leaves everyone and stands alone" {
|
||||
party(2)
|
||||
ses_sleep(true)
|
||||
ses_reset()
|
||||
expect_eq(ply_count(), 1)
|
||||
expect_eq(ses_role(), SES_SOLO)
|
||||
expect(not ses_sleeping())
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue