fix(leaks): effects_live_into / effects_live_count and hints_rail_into - a HUD's read-outs into lists it keeps

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-28 01:21:53 +03:00
parent 6c663cc87b
commit 7a637967fe
5 changed files with 33 additions and 3 deletions

View file

@ -71,6 +71,11 @@ program EffectsTest {
effects_add_after(effects_st, 20.0, LEGS, -5.0, 15.0, false, "Sugar crash")
expect(effects_sum(effects_st, LEGS) == 8.0)
expect_eq(len(effects_live(effects_st)), 1)
expect_eq(effects_live_count(effects_st), 1)
let kept = new []int
effects_live_into(effects_st, kept)
effects_live_into(effects_st, kept)
expect_eq(len(kept), 1)
tick_minutes(25.0)
expect(effects_sum(effects_st, LEGS) == -5.0)
tick_minutes(20.0)