@max on the bounded lists: TextRing's slots, the pack's counts and change ring, the net's fact ring, the compass pools, ludic.ui's memo (its 3/4 of MM_CAP), screen pools, answer and pointer rings; ludic.base's intern test holds the table to its cap now that past it is Mem.over
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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8 changed files with 23 additions and 23 deletions
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@ -32,7 +32,7 @@ function ui_default_backend() -> UiBackend {
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return UiRenderers[0].make()
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}
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export state UiState {
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pl_pools: []UiPool = new []UiPool # pool.ludic: each screen's nodes and envs, used again
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@max(512) pl_pools: []UiPool = new []UiPool # pool.ludic: each screen's nodes and envs, used again
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pl_cur: UiPool = null
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uv_on: bool = false # pool.ludic: a build is under way, so expressions' Values are pooled
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uv_true: Val = null
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@ -43,7 +43,7 @@ export state UiState {
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mm_ivals: []Val = null
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ev_depth: int = 0 # eval.ludic: a call's arguments, in lists kept one a depth
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ev_args: []Val = new []Val
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ev_ring: []Val = new []Val # eval.ludic: calls' answers while an action runs, EV_RING of them
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@max(64) ev_ring: []Val = new []Val # eval.ludic: calls' answers while an action runs, EV_RING of them
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ev_ring_at: int = 0
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cv_texts: []string = new []string # units_pieces.ludic: a value's var() pieces, kept
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tx_pieces: [][]string = new [][]string # eval_text.ludic: a text's pieces, a list a depth
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@ -52,8 +52,8 @@ export state UiState {
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ca_used: int = 0
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ca_args: [][]CaVal = new [][]CaVal
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ca_depth: int = 0
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pe_evs: []UiPointer = pe_evs__new() # pointer_events.ludic: an event's record and its Value, a ring
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pe_vals: []Val = pe_vals__new()
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@max(16) pe_evs: []UiPointer = pe_evs__new() # pointer_events.ludic: an event's record and its Value, a ring
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@max(16) pe_vals: []Val = pe_vals__new()
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pe_at: int = 0
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nth_a: int = 0 # select_nth.ludic: the a and b just read
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nth_b: int = 0
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