feat(ui): flex-shrink, text that wraps beside its siblings, calc(), order, and 0 as a size

- flex-shrink: a line whose children want more room than it has takes it back from those that
  shrink, in proportion to shrink times size and never below a min size, a fixed size or the
  content. A scroll box shrinks (and scrolls), and a box in a column shrinks as far as the scroll
  boxes inside it let it, so a list in a column takes the room its siblings leave with no height.
  `flex: grow shrink`, and `flex-shrink` by name.
- A row wider than its room measures its texts (and boxes without a width) again in the room the
  rest leave them, so a line wraps beside an icon.
- calc() with + - * / and brackets over px, %, em, rem, vw, vh, plain numbers and var(); a width
  or height keeps its percentage, taken of the room it is given. Lengths lists (padding, margin)
  keep a calc()'s spaces.
- `order` places a box's children without touching the tree.
- width: 0 and height: 0 are 0: an unset size is UI_AUTO now, not 0.
- A component root that is itself a component takes each user's class, style and id in turn (the
  outermost's id wins), and the rules of all their sheets are weighed by specificity together; a
  user's rule wins a tie. The parent's sheet used to override the child's whatever its specificity,
  and a middle component's sheet was lost.
- The default sheet lays .ui-track out as a row, so a range's fill is as tall as its track and a
  checked box's knob goes right; a range's thumb is centred on the fill's end.
- ui_boxes.ludic.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-24 19:54:14 +03:00
parent 9ad6347044
commit 7d8f34de17
23 changed files with 609 additions and 94 deletions

View file

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# attr_more.ludic - width and height (where 0 is 0 and calc() may hold a percentage), the flex
# shorthand, flex-shrink, order and text-shadow
function el_more(n: UiNode, key: string, v: Val) -> bool {
let s = vl_text(v)
if key == "shrink" { nx(n).shrink = Math.max(el_num(s), 0.0) } else if key == "order" { nx(n).order = int(el_num(s)) } else if key == "text-shadow" { el_text_shadow(n, s) } else { return false }
return true
}
# width or height: a length (0 included), fill, a percentage, calc(), or auto/fit (none)
function el_dim(n: UiNode, wide: bool, v: Val) -> void {
let s = vl_text(v)
var fixed = UI_AUTO
var pct = 0.0
var off = 0.0
if ca_is(s) {
if ca_eval(s) {
pct = ca_pct
off = ca_px
if pct <= 0.0 { fixed = Math.max(ca_px, 0.0) }
}
} else if s == "fill" { fixed = UI_FILL } else if len(s) > 1 and s[len(s) - 1] == 37 {
pct = el_num(s)
if pct <= 0.0 { fixed = 0.0 }
} else if s != "auto" and s != "fit" and s != "" { fixed = el_len(v) }
if pct <= 0.0 { off = 0.0 }
if n.ex != null or off != 0.0 {
if wide { nx(n).w_off = off } else { nx(n).h_off = off }
}
if wide {
n.w = fixed
n.w_pct = Math.max(pct, 0.0)
} else {
n.h = fixed
n.h_pct = Math.max(pct, 0.0)
}
}
# a length out of calc(); a percentage has nothing to be a share of here
function el_calc_len(s: string) -> float {
if not ca_eval(s) { return 0.0 }
if ca_pct != 0.0 { ui_err(`{el_key}: {s} - a percentage in calc() is for a width or a height`) }
return ca_px
}
# flex: 1 | flex: 1 0 | flex: 2 1 auto | flex: none - the grow, then the shrink
function el_flex_short(n: UiNode, s: string) -> void {
let parts = el_words(s)
if s == "none" {
n.grow = 0.0
nx(n).shrink = 0.0
return
}
if len(parts) > 0 { n.grow = el_num(parts[0]) }
if len(parts) > 1 and len(parts[1]) > 0 and parts[1][0] >= 48 and parts[1][0] <= 57 { nx(n).shrink = el_num(parts[1]) }
}
# words apart by spaces, a bracket's own spaces kept: "calc(1em + 2px) 4px" is two
function el_words(s: string) -> []string {
let out = new []string
var at = 0
var depth = 0
for i in 0 .. len(s) {
if s[i] == 40 { depth += 1 }
if s[i] == 41 { depth -= 1 }
if s[i] == 32 and depth == 0 {
if i > at { push(out, s[at..i]) }
at = i + 1
}
}
if len(s) > at { push(out, s[at..len(s)]) }
return out
}
# text-shadow: 1px 2px 3px rgba(0, 0, 0, 0.6) - x, y, a blur drawn sharp, the colour; or none
function el_text_shadow(n: UiNode, s: string) -> void {
let x = nx(n)
x.tsh_set = true
x.tsh_c = -2
if tpl_words(s) == "none" { return }
let parts = el_words(s)
var nums = 0
var col = ""
for i in 0 .. len(parts) {
let p = parts[i]
if col == "" and ((p[0] >= 48 and p[0] <= 57) or p[0] == 45 or p[0] == 46) {
if nums == 0 { x.tsh_x = el_unit(p) }
if nums == 1 { x.tsh_y = el_unit(p) }
nums += 1
} else if col == "" { col = p } else { col = col + " " + p }
}
if col == "" { col = "rgba(0,0,0,0.6)" }
x.tsh_c = ui_color(col)
x.tsh_a = cl_alpha
}
# one word of a list of lengths (padding: calc(1em / 4) 2px)
function el_word_len(w: string) -> float {
if ca_is(w) { return el_calc_len(w) }
return el_unit(w)
}