feat(ui): flex-shrink, text that wraps beside its siblings, calc(), order, and 0 as a size

- flex-shrink: a line whose children want more room than it has takes it back from those that
  shrink, in proportion to shrink times size and never below a min size, a fixed size or the
  content. A scroll box shrinks (and scrolls), and a box in a column shrinks as far as the scroll
  boxes inside it let it, so a list in a column takes the room its siblings leave with no height.
  `flex: grow shrink`, and `flex-shrink` by name.
- A row wider than its room measures its texts (and boxes without a width) again in the room the
  rest leave them, so a line wraps beside an icon.
- calc() with + - * / and brackets over px, %, em, rem, vw, vh, plain numbers and var(); a width
  or height keeps its percentage, taken of the room it is given. Lengths lists (padding, margin)
  keep a calc()'s spaces.
- `order` places a box's children without touching the tree.
- width: 0 and height: 0 are 0: an unset size is UI_AUTO now, not 0.
- A component root that is itself a component takes each user's class, style and id in turn (the
  outermost's id wins), and the rules of all their sheets are weighed by specificity together; a
  user's rule wins a tie. The parent's sheet used to override the child's whatever its specificity,
  and a middle component's sheet was lost.
- The default sheet lays .ui-track out as a row, so a range's fill is as tall as its track and a
  checked box's knob goes right; a range's thumb is centred on the fill's end.
- ui_boxes.ludic.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-24 19:54:14 +03:00
parent 9ad6347044
commit 7d8f34de17
23 changed files with 609 additions and 94 deletions

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# calc.ludic - CSS's calc(): + - * / and brackets over lengths (px, em, rem, vw, vh, or a bare
# number, which is px as everywhere here), percentages and plain numbers; var() is already read by
# then. A width or height keeps its percentage apart (w_pct plus an offset) to be taken of the room
# the element is given; anywhere else a percentage in calc() has nothing to be a share of.
var ca_s: string = ""
var ca_i: int = 0
var ca_bad: string = ""
var ca_px: float = 0.0 # the result: its lengths, its percentage, and whether it had units
var ca_pct: float = 0.0
function ca_is(s: string) -> bool { return len(s) > 5 and s[0..5] == "calc(" }
# calc(...) worked out into ca_px and ca_pct; false (with the reason said) when it cannot be
function ca_eval(s: string) -> bool {
ca_s = s[5..len(s)]
ca_i = 0
ca_bad = ""
let v = ca_sum()
ca_ws()
if ca_bad == "" and (ca_i >= len(ca_s) or ca_s[ca_i] != 41) { ca_bad = "a closing )" }
if ca_bad != "" {
ui_err(`{s}: calc() expected {ca_bad}`)
return false
}
ca_px = v.px
ca_pct = v.pct
if v.bare { ca_px = ui_px(v.n) }
return true
}
property CaVal {
px: float = 0.0
pct: float = 0.0
n: float = 0.0
bare: bool = true # a plain number, which may scale a length
}
function ca_ws() -> void {
while ca_i < len(ca_s) and (ca_s[ca_i] == 32 or ca_s[ca_i] == 9 or ca_s[ca_i] == 10) { ca_i += 1 }
}
function ca_sum() -> CaVal {
var a = ca_product()
while ca_bad == "" {
ca_ws()
if ca_i >= len(ca_s) or (ca_s[ca_i] != 43 and ca_s[ca_i] != 45) { return a }
let minus = ca_s[ca_i] == 45
ca_i += 1
let b = ca_product()
a = ca_add(a, b, minus)
}
return a
}
function ca_add(a: CaVal, b: CaVal, minus: bool) -> CaVal {
var sign = 1.0
if minus { sign = -1.0 }
let r = new CaVal
if a.bare and b.bare {
r.n = a.n + sign * b.n
return r
}
r.bare = false
r.px = ca_len(a).px + sign * ca_len(b).px
r.pct = a.pct + sign * b.pct
return r
}
# a bare number beside a length is a length in px
function ca_len(a: CaVal) -> CaVal {
if not a.bare { return a }
let r = new CaVal
r.bare = false
r.px = ui_px(a.n)
return r
}