fix: CSPRNG on Windows, and a window's first title is the package's app name
Crypto.random_* and Uuid.* read /dev/urandom, which Windows lacks, so every byte was zero; the Windows target now calls RtlGenRandom (advapi32). ludicc takes --title, which ludic build/run/bundle pass from package.ludic's app name, so rt_init opens the window under that name instead of the program name. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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9 changed files with 33592 additions and 33300 deletions
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@ -288,7 +288,7 @@ function cmd_bundle_windows() -> int {
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let staged = tmp_path("bundle_exe")
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var flags = "--windowed --gui"
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if res != "" { flags = flags + ` --link "{res}"` }
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if not shq(`{ludicc()} {flags} {entry} -o {staged}`) { return 1 }
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if not shq(`{ludicc()} {flags}{title_flag()} {entry} -o {staged}`) { return 1 }
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if not shq(`cp "{staged}.exe" "{root}/{name}.exe"`) {
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err("ludic bundle: could not place the executable\n")
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return 1
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