ludic.i18n: a line bracketed inside another (bytes 29 .. 30) is made by L itself - each bracket outermost in, a key whole through keyed() so its escaped arguments stay whole, and a split on 31 never inside a bracket (a game's txt_key puts its nested line raw); a stray bracket draws nothing. The game's tx_L did this alone, so L in a test or anywhere else drew the brackets (26.9's move, made now). nest_test holds it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
parent
d703d79feb
commit
81e1f7d8e6
5 changed files with 129 additions and 4 deletions
|
|
@ -16,4 +16,5 @@ import "keyed.ludic"
|
|||
import "keyed_render.ludic"
|
||||
import "keyed_args.ludic"
|
||||
import "mixed.ludic"
|
||||
import "nest.ludic"
|
||||
import "plural.ludic"
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue