ludic.i18n: a line bracketed inside another (bytes 29 .. 30) is made by L itself - each bracket outermost in, a key whole through keyed() so its escaped arguments stay whole, and a split on 31 never inside a bracket (a game's txt_key puts its nested line raw); a stray bracket draws nothing. The game's tx_L did this alone, so L in a test or anywhere else drew the brackets (26.9's move, made now). nest_test holds it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-30 01:39:44 +03:00
parent d703d79feb
commit 81e1f7d8e6
5 changed files with 129 additions and 4 deletions

View file

@ -16,4 +16,5 @@ import "keyed.ludic"
import "keyed_render.ludic"
import "keyed_args.ludic"
import "mixed.ludic"
import "nest.ludic"
import "plural.ludic"