feat(compiler): the built-in ECS's stores grow - 100 000 entities, where 1024 was the wall

Every per-entity store (@S_ components, @H_ flags, alive, kind, freelist, owners) is a heap block
L_grow doubles from 1024 as L_alloc hands out a slot past it, the new slots zeroed; each site loads
the store's base where it indexes it (ecs_base, its registers %ecsb* so a raw function's t0 labels
cannot collide). Prop.has bounds against @L_cap, Pool.capacity answers it, a mod's registered
stores grow with the rest, every main grows the stores once before anything reads them. A snapshot
records its slot count first and a load grows to it before reading back. The overflow stop of
1c7ce84 is gone with the wall. ludic-dev test 305 passed, selfhost-test 33 passed; 1000 / 5000 /
100000 entities spawn and count.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-27 22:53:24 +03:00
parent 0c6235e55b
commit 8384ad3215
13 changed files with 27441 additions and 26036 deletions

View file

@ -56,9 +56,12 @@ function emit_ecs_storage() -> void {
if len(g_scenes) > 0 { emith("@L_scene = internal global i32 0\n") } # active base scene id
emith("@L_entc = internal global i32 0\n")
let me = itoa(MAX_ENT)
emith(`@L_alive = internal global [{me} x i32] zeroinitializer\n`)
emith(`@L_kind = internal global [{me} x i32] zeroinitializer\n`)
emith(`@L_freelist = internal global [{me} x i32] zeroinitializer\n`)
# the per-entity stores are heap blocks L_grow makes and doubles: @L_cap slots each, from MAX_ENT
emith("@L_cap = internal global i32 0\n")
emith("@L_snapcap = internal global i32 0\n") # a snapshot's slot count, read before its stores
emith("@L_alive = internal global ptr null\n")
emith("@L_kind = internal global ptr null\n")
emith("@L_freelist = internal global ptr null\n")
emith("@L_freen = internal global i32 0\n")
# NETWORKING role registers (N3/N5): a runtime sets these; offline they hold the
# single-player default — @L_role=1 (this peer is the authority), local id 0.
@ -68,7 +71,7 @@ function emit_ecs_storage() -> void {
emith("@L_role = internal global i32 1\n") # 1 = server/authority (offline default)
emith("@L_localid = internal global i32 0\n") # this peer's id
}
if net_has_owned() { emith(`@L_owner_arr = internal global [{me} x i32] zeroinitializer\n`) }
if net_has_owned() { emith("@L_owner_arr = internal global ptr null\n") }
var i = 0
while i < len(prog) {
let c = prog[i]
@ -76,8 +79,8 @@ function emit_ecs_storage() -> void {
# header). Every property in an ECS program is a component today; a property
# used only via `new` would not need these, but no such program mixes the two.
if c.kind == N_COMP {
emith(`@S_{c.s} = internal global [{me} x %Cmp_{c.s}] zeroinitializer\n`)
emith(`@H_{c.s} = internal global [{me} x i8] zeroinitializer\n`)
emith(`@S_{c.s} = internal global ptr null\n`)
emith(`@H_{c.s} = internal global ptr null\n`)
}
# one enabled-flag global per model and per handler (default enabled)
if c.kind == N_ARCH { emith(`@ME_{c.s} = internal global i32 1\n`) }
@ -92,21 +95,25 @@ function emit_ecs_storage() -> void {
# L_reset(e): clear every has-flag and the archetype kind for entity e
function emit_ecs_allocator() -> void {
let me = itoa(MAX_ENT)
emit_ecs_grow()
emit("define void @L_reset(i32 %e) {\nentry:\n")
var i = 0
while i < len(prog) {
if prog[i].kind == N_COMP {
let hn = `%h{itoa(i)}`
emit(" "); emit(hn); emit(" = getelementptr inbounds ["); emit(me); emit(" x i8], ptr @H_"); emit(prog[i].s); emit(", i32 0, i32 %e\n")
let eb1 = ecs_base(`H_{prog[i].s}`)
emit(" "); emit(hn); emit(" = getelementptr inbounds i8, ptr "); emit(eb1); emit(", i32 %e\n")
emit(" store i8 0, ptr "); emit(hn); emit("\n")
}
i += 1
}
emit(" %k = getelementptr inbounds ["); emit(me); emit(" x i32], ptr @L_kind, i32 0, i32 %e\n")
let eb2 = ecs_base("L_kind")
emit(" %k = getelementptr inbounds i32, ptr "); emit(eb2); emit(", i32 %e\n")
emit(" store i32 0, ptr %k\n")
# N3: reset an @Owned entity's network owner to -1 (unowned) on alloc/free
if net_has_owned() {
emit(" %ow = getelementptr inbounds ["); emit(me); emit(" x i32], ptr @L_owner_arr, i32 0, i32 %e\n")
let eb3 = ecs_base("L_owner_arr")
emit(" %ow = getelementptr inbounds i32, ptr "); emit(eb3); emit(", i32 %e\n")
emit(" store i32 -1, ptr %ow\n")
}
emit(" ret void\n}\n\n")
@ -118,45 +125,100 @@ function emit_ecs_allocator() -> void {
emit("reuse:\n")
emit(" %fn1 = sub i32 %fn, 1\n")
emit(" store i32 %fn1, ptr @L_freen\n")
emit(" %fp = getelementptr inbounds ["); emit(me); emit(" x i32], ptr @L_freelist, i32 0, i32 %fn1\n")
let eb4 = ecs_base("L_freelist")
emit(" %fp = getelementptr inbounds i32, ptr "); emit(eb4); emit(", i32 %fn1\n")
emit(" %re = load i32, ptr %fp\n")
emit(" br label %done\n")
emit("fresh:\n")
emit(" %ec = load i32, ptr @L_entc\n")
emit(` %full = icmp sge i32 %ec, {me}\n`)
emit(" br i1 %full, label %over, label %room\n")
emit_ecs_full(me)
emit("room:\n")
emit(" %ec1 = add i32 %ec, 1\n")
emit(" call void @L_grow(i32 %ec1)\n") # a slot past the stores doubles them first
emit(" store i32 %ec1, ptr @L_entc\n")
emit(" br label %done\n")
emit("done:\n")
emit(" %e = phi i32 [ %re, %reuse ], [ %ec, %room ]\n")
emit(" %e = phi i32 [ %re, %reuse ], [ %ec, %fresh ]\n")
emit(" call void @L_reset(i32 %e)\n")
emit(" %ap = getelementptr inbounds ["); emit(me); emit(" x i32], ptr @L_alive, i32 0, i32 %e\n")
let eb5 = ecs_base("L_alive")
emit(" %ap = getelementptr inbounds i32, ptr "); emit(eb5); emit(", i32 %e\n")
emit(" store i32 1, ptr %ap\n")
emit(" ret i32 %e\n}\n\n")
emit("define void @L_free_entity(i32 %e) {\nentry:\n")
emit(" %ap = getelementptr inbounds ["); emit(me); emit(" x i32], ptr @L_alive, i32 0, i32 %e\n")
let eb6 = ecs_base("L_alive")
emit(" %ap = getelementptr inbounds i32, ptr "); emit(eb6); emit(", i32 %e\n")
emit(" store i32 0, ptr %ap\n")
emit(" call void @L_reset(i32 %e)\n")
emit(" %fn = load i32, ptr @L_freen\n")
emit(" %fp = getelementptr inbounds ["); emit(me); emit(" x i32], ptr @L_freelist, i32 0, i32 %fn\n")
let eb7 = ecs_base("L_freelist")
emit(" %fp = getelementptr inbounds i32, ptr "); emit(eb7); emit(", i32 %fn\n")
emit(" store i32 %e, ptr %fp\n")
emit(" %fn1 = add i32 %fn, 1\n")
emit(" store i32 %fn1, ptr @L_freen\n")
emit(" ret void\n}\n\n")
}
# the store is fixed at MAX_ENT: one more entity used to be written past the end of every component
# array, silently. It stops the program instead, and says where many things belong.
function emit_ecs_full(me: pointer) -> void {
g_uses_panic = true
emit("over:\n")
let prefix = emit_str_const(`{g_src_name}: panic: `)
let m = emit_str_const(`more than {me} entities: the built-in ECS holds {me}; keep many things in a ludic.base Table`)
let se = emit_bind(stdstream_rhs(2))
emit(` call i32 (ptr, ptr, ...) @fprintf(ptr {se}, ptr @.fmt_panic, ptr {prefix}, ptr {m})\n`)
emit(" call void @exit(i32 1)\n unreachable\n")
# the base of a per-entity store, loaded where it is indexed (a store moves when L_grow doubles it)
function ecs_base(store: pointer) -> pointer {
let r = `%ecsb{itoa(ll_t)}` # its own prefix: raw functions name blocks t0, t1, ...
ll_t += 1
emit(` {r} = load ptr, ptr @{store}\n`)
return r
}
# L_grow(need): every per-entity store holds at least `need` slots - doubled from MAX_ENT as the
# entities outgrow them, the new slots zero, the mods' registered stores with them. Nothing is
# ever moved back down: an entity's slot is its handle for its whole life.
function emit_ecs_grow() -> void {
emit("define void @L_grow(i32 %need) {\nentry:\n %cap = load i32, ptr @L_cap\n")
emit(" %ok = icmp sle i32 %need, %cap\n br i1 %ok, label %done, label %grow\ngrow:\n")
emit(` %c0 = icmp eq i32 %cap, 0\n %start = select i1 %c0, i32 {itoa(MAX_ENT)}, i32 %cap\n br label %dbl\n`)
emit("dbl:\n %nc = phi i32 [ %start, %grow ], [ %nc2, %dbl2 ]\n %enough = icmp sge i32 %nc, %need\n")
emit(" br i1 %enough, label %apply, label %dbl2\ndbl2:\n %nc2 = mul i32 %nc, 2\n br label %dbl\n")
emit("apply:\n %cap64 = sext i32 %cap to i64\n %nc64 = sext i32 %nc to i64\n")
emit_grow_store("L_alive", "4", 0)
emit_grow_store("L_kind", "4", 1)
emit_grow_store("L_freelist", "4", 2)
if net_has_owned() { emit_grow_store("L_owner_arr", "4", 3) }
var k = 4
var i = 0
while i < len(prog) {
if prog[i].kind == N_COMP {
let sz = `%gs{itoa(k)}`
emit(` {sz} = ptrtoint ptr getelementptr (%Cmp_{prog[i].s}, ptr null, i32 1) to i64\n`)
emit_grow_store(`S_{prog[i].s}`, sz, k)
emit_grow_store(`H_{prog[i].s}`, "1", k + 1)
k += 2
}
i += 1
}
emit_grow_dyn()
emit("fin:\n store i32 %nc, ptr @L_cap\n br label %done\ndone:\n ret void\n}\n\n")
}
# one store to nc slots of `esz` bytes: reallocated (8 bytes spare, so a field-less tag is never
# a zero-byte block), its new tail zeroed
function emit_grow_store(store: pointer, esz: pointer, k: int) -> void {
let n = itoa(k)
emit(` %gp{n} = load ptr, ptr @{store}\n %gb{n} = mul i64 %nc64, {esz}\n %gr{n} = add i64 %gb{n}, 8\n`)
emit(` %gn{n} = call ptr @realloc(ptr %gp{n}, i64 %gr{n})\n %go{n} = mul i64 %cap64, {esz}\n`)
emit(` %gt{n} = getelementptr i8, ptr %gn{n}, i64 %go{n}\n %gz{n} = sub i64 %gr{n}, %go{n}\n`)
emit(` %gm{n} = call ptr @memset(ptr %gt{n}, i32 0, i64 %gz{n})\n store ptr %gn{n}, ptr @{store}\n`)
}
# the stores a mod registered at run time (ludic_register_prop), grown the same way
function emit_grow_dyn() -> void {
emit(" br label %dynh\ndynh:\n %di = phi i32 [ 0, %apply ], [ %di1, %dynb ]\n %dcn = load i32, ptr @dyn_count\n")
emit(" %dmore = icmp slt i32 %di, %dcn\n br i1 %dmore, label %dynb, label %fin\ndynb:\n")
emit(" %dfp = getelementptr inbounds [32 x i32], ptr @dynF, i32 0, i32 %di\n %dnf = load i32, ptr %dfp\n")
emit(" %dnf4 = mul i32 %dnf, 4\n %desz = sext i32 %dnf4 to i64\n")
emit_grow_slot("dynS", "%desz", "s")
emit_grow_slot("dynH", "1", "h")
emit(" %di1 = add i32 %di, 1\n br label %dynh\n")
}
function emit_grow_slot(table: pointer, esz: pointer, t: pointer) -> void {
emit(` %d{t}p = getelementptr inbounds [32 x ptr], ptr @{table}, i32 0, i32 %di\n %d{t}o = load ptr, ptr %d{t}p\n`)
emit(` %d{t}b = mul i64 %nc64, {esz}\n %d{t}r = add i64 %d{t}b, 8\n %d{t}n = call ptr @realloc(ptr %d{t}o, i64 %d{t}r)\n`)
emit(` %d{t}f = mul i64 %cap64, {esz}\n %d{t}t = getelementptr i8, ptr %d{t}n, i64 %d{t}f\n %d{t}z = sub i64 %d{t}r, %d{t}f\n`)
emit(` %d{t}m = call ptr @memset(ptr %d{t}t, i32 0, i64 %d{t}z)\n store ptr %d{t}n, ptr %d{t}p\n`)
}