Merge branch 'lang/memory-burn3' into lang/foundations

This commit is contained in:
Orkun ÇAKILKAYA 2026-09-28 20:13:59 +03:00
commit 858544e231
11 changed files with 42 additions and 9 deletions

View file

@ -1,5 +1,6 @@
# verbs.ludic - the only way the ring changes. The same kind from the same label replaces
# itself; a bonus past the cap pushes out the oldest bonus; a full ring drops the nearest end.
@alloc_ok("an effect's end: a fact per effect that runs out or is replaced")
function ef_end(effects_st: mut EffectsState, i: int, why: int) -> void {
let all = ef_all(effects_st)
var e = q_rec(effects_ended(effects_st))
@ -16,6 +17,7 @@ function ef_end(effects_st: mut EffectsState, i: int, why: int) -> void {
ef_drop(effects_st, i)
}
@alloc_ok("an effect gone: the ring rebuilt, a few times a game hour")
function ef_drop(effects_st: mut EffectsState, i: int) -> void {
let all = ef_all(effects_st)
let rest = new []Effect
@ -42,6 +44,7 @@ function ef_make_room(effects_st: mut EffectsState, bonus: bool) -> void {
}
# begin one `after` game minutes from now, lasting `minutes` once it has begun
@alloc_ok("an effect begun: food, rest, the weather - an event, not a frame")
export function effects_add_after(effects_st: mut EffectsState, after: float, kind: int, mag: float, minutes: float, bonus: bool, label: string) -> void {
let all = ef_all(effects_st)
for i in 0 .. len(all) {
@ -67,6 +70,7 @@ export function effects_add(effects_st: mut EffectsState, kind: int, mag: float,
}
# everything stops at once, and says nothing: a new trip or a night's sleep
@alloc_ok("a new trip or a night's sleep")
export function effects_clear(effects_st: mut EffectsState) -> void { effects_st.ef_list = new []Effect }
# run them down by `minutes` of game time; a delayed one waits first