Phase 7k: bytes(n) / words(n) allocators (retire mem_alloc)
Allocation reads as intent, not malloc: mem_alloc(64) -> bytes(64) (64 bytes -> a byte buffer) mem_alloc(w * h * 4) -> words(w * h) (w*h 32-bit words) bytes(n) mallocs n bytes and returns a plain pointer (byte-indexed); words(n) mallocs n*4 bytes and returns a `words` pointer (int-indexed). Since words(X) and mem_alloc(X*4) allocate the identical number of bytes, the migration cannot change any allocation size — the `* 4` factor just moves from the argument into the allocator name, pairing naturally with the Phase-7j `words` retyping (`var fb: words = words(w * h)`). Migrated 102 sites (mem_alloc(E*4) -> words(E), else bytes(E)); deleted the mem_alloc intrinsic. mem_realloc/free/copy/set stay as the low-level reallocation/free family. Reseeded (22565 lines); C-free fixpoint holds; goldens byte-identical; 18/18; vocab + doc-fences clean. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@ -66,7 +66,7 @@ object LudicVocabulary {
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"ui_focused", "ui_visible", "key", "reg", "set_reg", "self", "save", "load",
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"status", "print", "str", "quit",
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// compiler intrinsics: the floor the Ludic-written runtime stands on
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"mem_alloc", "mem_realloc", "mem_free", "mem_copy", "mem_set", "os_argc", "os_arg", "file_stderr", "file_stdout",
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"bytes", "words", "mem_realloc", "mem_free", "mem_copy", "mem_set", "os_argc", "os_arg", "file_stderr", "file_stdout",
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"peekp", "pokep", "peekf", "pokef", "ptr_add",
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"as_fixed", "as_int", "file_open", "file_read", "file_write",
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"file_seek", "file_tell", "file_close", "read_byte", "write_byte",
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