ludic.i18n: the English path is out of L (26.9) - a plain string is drawn as it is in every language (a player named Settings stays Settings), a key, a key glued into text and a bracketed line are made as before. The pattern tables, the sentence and padding lookups, Ln, i18n_pattern_count and kr_words' English-argument lookup are gone; a language's .po is read for keys and plurals. Tests move to keys; README and a changeset say so.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@ -8,8 +8,6 @@ import "bytes.ludic"
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import "po.ludic"
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import "langs.ludic"
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import "use.ludic"
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import "patterns.ludic"
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import "match.ludic"
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import "translate.ludic"
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import "keys.ludic"
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import "keyed.ludic"
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