refactor(packages): 0.R5 - a question no longer starts its state - 64 lazy starts ('if st.x == null { st.x = ... }' inside a getter) are the state's defaults, gear__ensure is gone, and ludic migrate state --tighten took mut off 208 package parameters: things_all, thing_find, gear_charge, gear_level, jobs_state and the rest read

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-27 00:51:03 +03:00
parent 54f5efb23f
commit 9862ec82e3
102 changed files with 320 additions and 351 deletions

View file

@ -26,7 +26,7 @@ event Crit { target: int = 0, src: int = 0 } # the attacker's crit_pct fired
state GameplayState {
combat_reflecting: bool = false # thorns never reflect thorns
combat_pending: int = 0
fac_tbl: words = null
fac_tbl: words = words(FAC_MAX * FAC_MAX)
}
# the mutable channel for lever 6: listeners rewrite the pending damage here.