refactor(packages): 0.R5 - a question no longer starts its state - 64 lazy starts ('if st.x == null { st.x = ... }' inside a getter) are the state's defaults, gear__ensure is gone, and ludic migrate state --tighten took mut off 208 package parameters: things_all, thing_find, gear_charge, gear_level, jobs_state and the rest read
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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102 changed files with 320 additions and 351 deletions
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@ -1,7 +1,6 @@
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# system.ludic - gear as a system: the burn each tick, and the levels and charges saved by key (the
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# hand is not saved: a trip opens with empty hands)
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export function gear_reset(gear_st: mut GearState) -> void {
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gear__ensure(gear_st)
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for k in 0 .. GEAR_COUNT { gear_st.gear__lv[k] = GearKinds[k].start }
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for c in 0 .. CHARGE_COUNT {
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gear_st.gear__left[c] = GearCharges[c].full
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@ -11,8 +10,7 @@ export function gear_reset(gear_st: mut GearState) -> void {
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q_clear(gear_facts(gear_st))
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}
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export function gear_save(gear_st: mut GearState) -> Val {
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gear__ensure(gear_st)
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export function gear_save(gear_st: GearState) -> Val {
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let v = Value.object()
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let lv = Value.object()
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for k in 0 .. GEAR_COUNT { sv_put_int(lv, GearKinds[k].key, gear_st.gear__lv[k]) }
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