refactor(packages): 0.R5 - a question no longer starts its state - 64 lazy starts ('if st.x == null { st.x = ... }' inside a getter) are the state's defaults, gear__ensure is gone, and ludic migrate state --tighten took mut off 208 package parameters: things_all, thing_find, gear_charge, gear_level, jobs_state and the rest read

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-27 00:51:03 +03:00
parent 54f5efb23f
commit 9862ec82e3
102 changed files with 320 additions and 351 deletions

View file

@ -30,7 +30,7 @@ function np_turns(act: int) -> bool {
}
# a player who came within notice since the last look is greeted - once, until they walk off
export function npc_notice(npc_st: mut NpcState, p: NpcPerson) -> void {
export function npc_notice(npc_st: NpcState, p: NpcPerson) -> void {
let reach = NpcKinds[p.kind].notice
for i in 0 .. NpcWorld.players() {
if i >= 30 { break }