refactor(packages): 0.R5 - a question no longer starts its state - 64 lazy starts ('if st.x == null { st.x = ... }' inside a getter) are the state's defaults, gear__ensure is gone, and ludic migrate state --tighten took mut off 208 package parameters: things_all, thing_find, gear_charge, gear_level, jobs_state and the rest read

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-27 00:51:03 +03:00
parent 54f5efb23f
commit 9862ec82e3
102 changed files with 320 additions and 351 deletions

View file

@ -1,6 +1,6 @@
# system.ludic - the things as a system: its save section carries every active Thing the port
# keeps, by its kind's KEY (so the game may reorder its kinds), and a load puts each back
export function things_save(things_st: mut ThingsState) -> Val {
export function things_save(things_st: ThingsState) -> Val {
let l = Value.list()
let all = things_all(things_st)
for i in 0 .. len(all) {