refactor(packages): 0.R5 - a question no longer starts its state - 64 lazy starts ('if st.x == null { st.x = ... }' inside a getter) are the state's defaults, gear__ensure is gone, and ludic migrate state --tighten took mut off 208 package parameters: things_all, thing_find, gear_charge, gear_level, jobs_state and the rest read
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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# system.ludic - the things as a system: its save section carries every active Thing the port
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# keeps, by its kind's KEY (so the game may reorder its kinds), and a load puts each back
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export function things_save(things_st: mut ThingsState) -> Val {
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export function things_save(things_st: ThingsState) -> Val {
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let l = Value.list()
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let all = things_all(things_st)
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for i in 0 .. len(all) {
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