wip(render3d): plan 22.14 - the OpenGL backend removed (suite 306/306, not yet handed over)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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8 changed files with 162 additions and 388 deletions
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@ -150,10 +150,8 @@ export state Render3dState {
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gpu_fb: words = null
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gpu_fb_cap: int = 0
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gpu_fb_cur: int = 0
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gpu_glcheck: int = -1
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gpu_rb_samples: int = 0
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gpu_drawbufs: words = null
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gpu_glcheck_seen: []string = null
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gpu_variants: []GpuVariant = null
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gvk_ready: bool = false
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gvk_inst: pointer = null
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@ -554,9 +552,6 @@ export state Render3dState {
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r3d_root: string = "packages/ludic.render3d" # where shaders/ lives
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r3d_assets: string = "assets/polyhaven" # where the CC0 assets live
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r3d_root_found: bool = false
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r3d_noise_src: string = null
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r3d_lighting_src: string = null
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r3d_wind_src: string = null
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r3d_prog_log: int = -1
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q_scratch: floats = null
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q_sy: floats = null # views of q_scratch's second, third and fourth
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