feat(ui): number and key fields, notes, anchored popovers, text-shadow, and pictures as painted

- <input type="number" min max step>: typed digits replace its value (a minus when min allows one,
  a point when step has a fraction), Enter or leaving the field commits them held between min and
  max, the left and right arrows step it.
- <input type="key">: Enter or a click starts it listening and the next key is its value, Tab, the
  arrows and Enter included; Esc stops it listening, Backspace clears it, `shown` names the value,
  and ui_capturing() tells the host to leave its keys alone (through the frame that ended it).
- note="..." under any control's label (.ui-labels > .ui-label + .ui-note); a range's (or number's)
  value with decimals, format="percent" and a unit.
- A popover with `anchor="id"` (the nearest element of that id) or a bare `anchor` (the element
  before it) sits beside it by `placement` (right, left, bottom, top), its margin the gap, opens to
  the other side where it would leave the screen, and is kept on it.
- A tooltip's title splits into lines at a newline or a written \n.
- text-shadow, inherited, drawn sharp under the text.
- ui_opacity(): the group opacity a native's draw is at.
- border-image is drawn as painted with no background colour, tinted by one, and not at all when
  that colour is transparent (it drew a white nine-slice).
- A picture file is drawn untinted, as a browser draws one; an atlas cell (prefix:name) still takes
  the color around it, and an <img> with its own color is tinted by it.
- The render3d backend loads a picture again when its file changes or appears (a failed load was
  kept for ever), and at once after ui_image_reload(path); takes a path with a drive letter (C:/...)
  as a path rather than an atlas; and slices a nine-slice by its texture's own width and height.
- ui_inputs.ludic and ui_look.ludic; LANGUAGE.md and the changeset say all of it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-24 19:55:20 +03:00
parent 7d8f34de17
commit 9f59000f5b
39 changed files with 732 additions and 75 deletions

View file

@ -1,8 +1,9 @@
# controls_build.ludic - a control's parts, made as plain child boxes a stylesheet can style:
# input[type=checkbox|radio] .ui-label .ui-track > .ui-knob
# input[type=range] .ui-label .ui-track > .ui-fill, .ui-thumb .ui-value
# input[type=text|key] .ui-label .ui-field > .ui-value (+ .ui-caret while focused)
# input[type=text|number|key] .ui-label .ui-field > .ui-value (+ .ui-caret while focused)
# select .ui-label .ui-prev .ui-value .ui-next (its <option>s hidden)
# with a note="...", the label is .ui-labels > .ui-label + .ui-note
function ct_part(n: UiNode, cls: string, text: string) -> UiNode {
let p = new UiNode
p.key = `{n.key}/{cls}`
@ -39,12 +40,11 @@ function ct_build(n: UiNode) -> void {
n.dir = UI_ROW
n.focusable = true
let t = ui_attr_text(n, "type")
let label = ui_attr_text(n, "label")
if label != "" { push(n.children, ct_part(n, "ui-label", ui_tr(label))) }
if n.tag == "select" {
ct_build_select(n)
return
}
ct_label(n)
if t == "checkbox" or t == "radio" {
let track = ct_part(n, "ui-track", "")
push(track.children, ct_part(n, "ui-knob", ""))
@ -69,13 +69,12 @@ function ct_build_range(n: UiNode) -> void {
push(track.children, fill)
push(track.children, ct_part(n, "ui-thumb", ""))
push(n.children, track)
push(n.children, ct_part(n, "ui-value", ui_attr_text(n, "value")))
push(n.children, ct_part(n, "ui-value", ct_value_text(n)))
}
function ct_build_select(n: UiNode) -> void {
let opts = n.children
n.children = new []UiNode
let label = ui_attr_text(n, "label")
if label != "" { push(n.children, ct_part(n, "ui-label", ui_tr(label))) }
ct_label(n)
var shown = ""
let at = ct_option_at(n, opts)
if at >= 0 { shown = opts[at].text }
@ -94,7 +93,8 @@ function ct_option_at(n: UiNode, opts: []UiNode) -> int {
return -1
}
function ct_field_text(n: UiNode) -> string {
if ui_attr_text(n, "type") != "key" { return ui_attr_text(n, "value") }
if ct_capture == n.key { return ui_tr("press a key...") }
return Input.key_label(Value.as_int(ui_attr(n, "value")))
let t = ui_attr_text(n, "type")
if t == "key" { return ct_key_text(n) }
if t == "number" { return ct_num_shown(n) }
return ui_attr_text(n, "value")
}