Merge lang/i18nkeys (27024de) into lang/syntax: the vocabulary gains the text keys - the Key type, @TextKey (a registry's), the k"..." and kn"..." literals - and @Text's doc; docs/language pages for Key and @TextKey; ludic-dev syntax rewrote the grammars; reseeded, bootstrap-cfree fixpoint holds

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-30 00:02:48 +03:00
commit 9f8aec3bc1
63 changed files with 145288 additions and 114562 deletions

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@ -4,9 +4,9 @@ name: @Text
category: annotations
kind: annotation
tokens: @Text @Multiline
sig: @Text @Multiline field: string = ""
sig: @Text name: Key = null / @Text @Multiline blurb: string = ""
tip: Read by the player, so translated; and prose, edited over several lines.
order: 72
---
<code>@Text</code> marks a string the player reads, so it is translated; <code>@Multiline</code> says it is prose, edited as several lines rather than one.
<code>@Text</code> marks what the player reads, so it is translated. On a <code>Key</code> field a row that gives no value gets its derived key, <code>&lt;registry&gt;.&lt;row&gt;.&lt;field&gt;</code> (see <code>@TextKey</code>); English still written in a <code>@Text</code> row is counted as <code>english_left</code>. <code>@Multiline</code> says it is prose, edited as several lines rather than one.