Phase 7c: string operators + and ==/!= (retire streq/sconcat)

Strings are values now: `a + b` concatenates and `a == b` / `a != b` compare by
content, replacing the 605 `sconcat(...)` / `streq(...)` calls that made the
compiler read like C.

  streq(name, "let")            -> name == "let"
  sconcat("load ", reg)         -> "load " + reg
  sconcat(a, sconcat(b, c))     -> a + b + c

Implementation: emit_bin gains a string path. Strings are pointer-typed, so any
`+` with a pointer operand concatenates and `==`/`!=` between pointers compares
content — except when one side is the `null` literal, which stays a pointer
identity test (the only two kinds of pointer `==` in the codebase). Both call a
small hand-written IR prelude, @fn_str_eq / @fn_str_concat, emitted once into any
program that uses string ops (so it works for tools, games and the compiler with
no runtime-splice dependency and no duplicate symbols).

Delivered as two reseeds: (A) add the operators + prelude with the full
pointer-aware dispatch, keeping streq/sconcat; (B) migrate every call site
(354 lines, via a string-literal-safe balanced-paren script that leaves the
function definitions alone) and delete streq/sconcat. examples/strings.ludic +
a test.sh smoke (prints 1 2 3 4 5) guard it.

Reseeded (21890 lines); C-free fixpoint holds; goldens byte-identical; 18/18;
vocab + doc-fences clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-08-28 01:05:36 +03:00
parent 56024f2cba
commit a021362cdb
25 changed files with 3553 additions and 3248 deletions

View file

@ -579,7 +579,12 @@ The bitwise operators bind **tighter than comparison** (Go-style), so
Operators are built-in only (no overloading). The boolean operators are spelled
**`and` / `or` / `not`**; `&&` and `||` are not Ludic operators, and a bare `!` is
rejected with a diagnostic naming the fix (`!=` is unaffected). Bitwise operators
are **`& | ^ << >> ~`** (`>>` is a logical/unsigned shift). `expr with { field: … }`
are **`& | ^ << >> ~`** (`>>` is a logical/unsigned shift).
**Strings are values.** `a + b` concatenates two strings, and `a == b` / `a != b`
compare them **by content** (not by pointer). `"go" + dir == "goleft"` works as
written. (Under the hood these call a small emitted string runtime; a `==`/`!=`
against `null` is still a pointer test.) `expr with { field: … }`
is not implemented; records appear only in `spawn`. Char literals (`'w'`) are
`int` code points; colors are hex ints (`0xff8800`). `null` is the null-pointer
literal; test any pointer/record/slice with `x == null` / `x != null` (an unset