frame keeps: a model's records filled in place, kept event numbers, list spares, Json.read_file
From the fence's kept frames in 22 minutes of play: - A component field that is a record or a list of records was `value_put(o, k, view_val_T(x))`, a whole new tree every frame (HudPrompt's notifications). view_fill.ludic generates view_set_T / view_set_list_T / view_fill_T that fill the object and list under the key in place. - value_list_fit dropped the items it cut off and value_item made new ones as the list grew back, a Value per item per regrowth (value_item / value_set_strs); the cut-off items are now the list's spares (Val.spare), and an item of another kind is turned rather than replaced. - ludic.ui: a scroll box's "scroll" and a slider's "change" fired a fresh Value.float a frame (sc_walk, scroll.ludic:36); ui_fire_float takes one from a ring kept with the state (fired.ludic). ui_object_fit_into is exported, for a draw that keeps its list. - Json.read_file(path): read, parsed, and the file's text given back - Json.parse(Fs.read_text()) kept the whole file on every read (Maroon Lake's settings peeks). Golden value_list_regrow: a list alternating 6 and 2 items every frame keeps nothing (the toolchain before this fails it: +128 B new Val from value_item). Game compiles; ludic.i18n/settings/hints/ base tests pass (ludic.ui has none); arena and fence goldens unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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15 changed files with 71088 additions and 69253 deletions
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@ -35,6 +35,7 @@ function selfhost_frags() -> []pointer {
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push(f, "selfhost/frontend/defaults.ludic")
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push(f, "selfhost/frontend/view.ludic")
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push(f, "selfhost/frontend/view_conv.ludic")
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push(f, "selfhost/frontend/view_fill.ludic")
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push(f, "selfhost/frontend/view_finish.ludic")
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push(f, "selfhost/frontend/component.ludic")
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push(f, "selfhost/frontend/component_rw.ludic")
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@ -1182,6 +1182,7 @@ function cmd_dev_test() -> int {
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reject_case("rejected/long_into_int", "4294967295 does not fit one; it is a long", "a long literal given to an int is refused, not wrapped")
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feat_case("lang/runtime_temps", "", "1 2 3 4 5 grew 0 files grew 0", "runtime_temps.ludic (Log, DateTime.format, Path, Mime, Text, Os and Fs keep nothing a call does not hand back)")
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feat_case("lang/string_temps", "", "1 2 3 4 5 6 7 grew 0", "string_temps.ludic (a concatenation's pieces, a template's holes and a compared side are freed once used; a kept one is not)")
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feat_case("lang/value_list_regrow", "", "bad 0 xs 2", "value_list_regrow.ludic (a model list filled in place that shrinks and grows back keeps its cut-off items as spares: nothing kept, the fence lets it through)")
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feat_case("lang/json_saves", "", "1 2 3 saves grew 0", "json_saves.ludic (Json.write_file saves through a kept buffer: the text Json.encode gives, 1000 saves keep nothing)")
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feat_case("lang/alloc_fence", "", "frames 300 kept 0 bad 0", "alloc_fence.ludic (25.1: a frame that makes only what it frees or reuses keeps nothing, and the fence passes it)")
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feat_case("lang/alloc_fence_declared", "", "bad 0 kept 0", "alloc_fence_declared.ludic (25.1: @alloc_ok on a function, a statement and a generic's statement is declared at run time; the failing fence lets it through)")
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