feat(stdlib): namespaced standard library (issue #2)
Implement the bulk of the namespaced-stdlib proposal (workshopsoft/ludic#2): 156 namespace methods across Math, Text, List, Ease, Collide, World, Net, Sys, Save, Mem, extended Screen, Color functions, extended Random, and Time. All deterministic fixed-point; self-hosting (C-free bootstrap fixpoint holds). Compiler (selfhost/): - Math.*: sqrt/sin/cos/tan/atan2/asin/acos (fixed-point runtime prelude — bit-by-bit isqrt, 256-entry interpolated sine table, Ross atan2), plus hypot/dist/dist2/deg_to_rad/rad_to_deg/posmod/wrap/ping_pong/snapped/ move_toward/smoothstep/lerp/remap/sign/floor/ceil/round. - Text.* (complete): upper/lower/trim/repeat/pad, split/join/replace, and the libc-backed queries. - List.* (complete): insert/remove_at/remove/sort plus the earlier ops. - Ease.* (in/out/in_out/back/bounce) and Collide.* (rects/point_rect/ circles/rect_circle). - Phase 3: World/Net/Sys/Save namespaced over the bare builtins (byte- identical IR) and Mem.* (bytes/words/copy/fill/peek/poke). - Screen.* extended (line/circle/fill_circle/triangle/fill_triangle via new runtime primitives; sprite/sprite_scaled aliases), Color.* functions, Random.* (value/int/sign), Time.* (frame/delta/elapsed/now — new game-loop frame counter). - Fix a lexer bug: fixed-point literals with >4 fractional digits overflowed. Docs & tooling: - 129 new per-symbol doc pages; gen.py made data-driven (namespaces discovered from the docs, no hardcoded list); new check-impl.py enforces that every implemented namespace method / keyword / type / phase has a doc page, wired into `x test-tools`. Document the previously-undocumented keywords (break/continue/where/entry/new/public + and/or/not tokens). - LSP: namespaced signature help (ns_method_sig) covering every namespace. Tests: 12 new self-host/regression tests + a golden render for the drawing primitives. All suites green (selfhost 21, regression 45, tools 29). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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selfhost/emit_mem.ludic
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48
selfhost/emit_mem.ludic
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# emit_mem.ludic — the Mem.* namespace: raw buffers and byte pokes. bytes/words
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# allocate (as the bare builtins do); copy/fill wrap memcpy/memset; peek/poke
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# read and write one byte. The low-level escape hatch, PICO-8's memcpy/memset/
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# peek/poke by another name.
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fn is_mem_ns(meth: ptr) -> bool {
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if (meth == "bytes") or (meth == "words") { return true }
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if (meth == "copy") or (meth == "fill") or (meth == "peek") or (meth == "poke") { return true }
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return false
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}
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fn emit_mem_ns(meth: ptr, e: Node) -> Val {
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if (meth == "bytes") { # allocate n bytes -> a byte buffer
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let n = emit_expr(e.kids[0])
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let w = emit_bind(`zext i32 {n.code} to i64`)
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return val(emit_bind(`call ptr @malloc(i64 {w})`), "ptr")
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}
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if (meth == "words") { # allocate n 32-bit words
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let n = emit_expr(e.kids[0])
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let by = emit_bind(`mul i32 {n.code}, 4`)
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let w = emit_bind(`zext i32 {by} to i64`)
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return val(emit_bind(`call ptr @malloc(i64 {w})`), "words")
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}
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if (meth == "copy") { # copy n bytes src -> dst
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let dst = emit_expr(e.kids[0]); let src = emit_expr(e.kids[1]); let n = emit_expr(e.kids[2])
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let w = emit_bind(`zext i32 {n.code} to i64`)
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emit(" call ptr @memcpy(ptr "); emit(dst.code); emit(", ptr "); emit(src.code); emit(", i64 "); emit(w); emit(")\n")
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return val("0", "void")
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}
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if (meth == "fill") { # set n bytes of buf to value v
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let buf = emit_expr(e.kids[0]); let v = emit_expr(e.kids[1]); let n = emit_expr(e.kids[2])
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let w = emit_bind(`zext i32 {n.code} to i64`)
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emit(" call ptr @memset(ptr "); emit(buf.code); emit(", i32 "); emit(v.code); emit(", i64 "); emit(w); emit(")\n")
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return val("0", "void")
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}
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if (meth == "peek") { # read one byte at buf[i], 0..255
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let buf = emit_expr(e.kids[0]); let i = emit_expr(e.kids[1])
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let p = emit_bind(`getelementptr inbounds i8, ptr {buf.code}, i32 {i.code}`)
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let c = emit_bind(`load i8, ptr {p}`)
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return val(emit_bind(`zext i8 {c} to i32`), "int")
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}
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# poke: write the low byte of v at buf[i]
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let buf = emit_expr(e.kids[0]); let i = emit_expr(e.kids[1]); let v = emit_expr(e.kids[2])
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let p = emit_bind(`getelementptr inbounds i8, ptr {buf.code}, i32 {i.code}`)
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let b = emit_bind(`trunc i32 {v.code} to i8`)
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emit(" store i8 "); emit(b); emit(", ptr "); emit(p); emit("\n")
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return val("0", "void")
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}
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