feat(stdlib): namespaced standard library (issue #2)
Implement the bulk of the namespaced-stdlib proposal (workshopsoft/ludic#2): 156 namespace methods across Math, Text, List, Ease, Collide, World, Net, Sys, Save, Mem, extended Screen, Color functions, extended Random, and Time. All deterministic fixed-point; self-hosting (C-free bootstrap fixpoint holds). Compiler (selfhost/): - Math.*: sqrt/sin/cos/tan/atan2/asin/acos (fixed-point runtime prelude — bit-by-bit isqrt, 256-entry interpolated sine table, Ross atan2), plus hypot/dist/dist2/deg_to_rad/rad_to_deg/posmod/wrap/ping_pong/snapped/ move_toward/smoothstep/lerp/remap/sign/floor/ceil/round. - Text.* (complete): upper/lower/trim/repeat/pad, split/join/replace, and the libc-backed queries. - List.* (complete): insert/remove_at/remove/sort plus the earlier ops. - Ease.* (in/out/in_out/back/bounce) and Collide.* (rects/point_rect/ circles/rect_circle). - Phase 3: World/Net/Sys/Save namespaced over the bare builtins (byte- identical IR) and Mem.* (bytes/words/copy/fill/peek/poke). - Screen.* extended (line/circle/fill_circle/triangle/fill_triangle via new runtime primitives; sprite/sprite_scaled aliases), Color.* functions, Random.* (value/int/sign), Time.* (frame/delta/elapsed/now — new game-loop frame counter). - Fix a lexer bug: fixed-point literals with >4 fractional digits overflowed. Docs & tooling: - 129 new per-symbol doc pages; gen.py made data-driven (namespaces discovered from the docs, no hardcoded list); new check-impl.py enforces that every implemented namespace method / keyword / type / phase has a doc page, wired into `x test-tools`. Document the previously-undocumented keywords (break/continue/where/entry/new/public + and/or/not tokens). - LSP: namespaced signature help (ns_method_sig) covering every namespace. Tests: 12 new self-host/regression tests + a golden render for the drawing primitives. All suites green (selfhost 21, regression 45, tools 29). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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tools/x/selfhost_test.ludic
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tools/x/selfhost_test.ludic
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# selfhost_test.ludic — the self-hosting suite: the compiler is correct (compiles
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# diverse programs to working binaries) and self-reproducing (the bootstrap
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# fixpoint). Replaces selfhost/test.sh.
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# compile selfhost/tests/<name>.ludic with bin/ludicc, assemble, run, compare
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fn sh_case(name: ptr, exp: ptr) -> void {
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let ll = `/tmp/x_sh_{name}.ll`
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let er = `/tmp/x_sh_{name}.err`
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let bn = `/tmp/x_sh_{name}`
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if not shq(`bin/ludicc selfhost/tests/{name}.ludic > {ll} 2>{er}`) {
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bad2(`{name}: self-host errored`, capture_line(`head -1 {er}`)); return
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}
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if not shq(`{cc()} {ll} -o {bn} 2>/dev/null`) { bad(`{name}: IR did not assemble`); return }
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let got = capture_line(`{bn} < /dev/null`)
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if (got == exp) { ok(`{name} ({got})`) } else { bad2(name, `got [{got}] want [{exp}]`) }
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}
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# compile examples/<name>.ludic as a game and diff its render against the golden
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fn game_case(name: ptr, keys: ptr) -> void {
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if not game_build_ok("bin/ludicc", `examples/{name}.ludic`, `/tmp/x_g_{name}`) { bad(`{name}: build`); return }
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run(`printf '%s' '{keys}' | /tmp/x_g_{name} >/dev/null 2>&1`)
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if shq(`cmp -s selfhost/golden/{name}.ppm out.ppm`) { ok(`{name} matches the golden render`) }
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else { bad(`{name}: differs from golden`) }
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}
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fn cmd_selfhost_test() -> int {
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PASS = 0
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FAIL = 0
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print("== build the self-host compiler (from the IR seed, no C) ==")
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ensure_ludicc()
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if is_exec("bin/ludicc") { ok("compiler builds from the IR seed (no C)") }
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else { bad("self-host build"); return report() }
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print("== the self-host compiler is correct ==")
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sh_case("structs", "7 9 109 2 42")
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sh_case("slices", "0 20 361 777")
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sh_case("control", "55 4 15 1")
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sh_case("match_bits", "1 2 9 16 4 15")
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sh_case("fixed", "2 3 0 6 1")
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sh_case("math", "3 7 5 10 -1 0 1 2 3 3 2 5 25 50")
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sh_case("math2", "1414 3 999 999 499 5 5 25 3142 179 4 2 7 25 30 500")
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sh_case("textlist", "3 10 30 1 0 2 -1 30 10 10 30 30 2 0 11 104 1 0 1 0 1 0 6 -1 42 5 1 4 4")
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sh_case("textlist2", "3 1 1 1 2 1 6 1 1 3 1 1 3 1 4 1 2 99 3 2 0 3 1 9 3")
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sh_case("easecollide", "250 750 500 1000 1000 999 765 -88 1000 1 0 1 0 0 1 0 1 0")
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sh_case("memsys", "65 66 0 99 12345 1")
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sh_case("math3", "45 90 180 -135 30 60 90")
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sh_case("textsplit", "1 1 1 3 1 1 1 1 1 1 1")
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sh_case("color", "16744512 1090486336 1090486336 8355711 8355711 8355711")
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print("== the self-host compiler compiles real games (vs golden output) ==")
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# the golden PPMs were produced by the original C compiler; the self-hosted
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# compiler must reproduce them exactly.
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game_case("snake", "ddssaawwddss")
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game_case("menu", "ssss")
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game_case("chronorift", "ddddwwwwaassK")
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game_case("draw_prims", "")
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print("== the bootstrap fixpoint (seeded from bin/ludicc) ==")
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if shq("bin/x bootstrap > /tmp/x_boot.out 2>&1") { ok("gen2.ll == gen3.ll (compiler reproduces itself)") }
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else { bad("fixpoint not reached"); out(capture("cat /tmp/x_boot.out")) }
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print("== the C-free bootstrap (from the checked-in IR seed, no C compiler) ==")
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if shq("bin/x bootstrap-cfree > /tmp/x_cfree.out 2>&1") { ok("seed.ll rebuilds the compiler and is its own fixed point") }
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else { bad("C-free bootstrap failed (seed stale? run: x reseed)"); out(capture("cat /tmp/x_cfree.out")) }
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return report()
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}
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