feat(stdlib): namespaced standard library (issue #2)

Implement the bulk of the namespaced-stdlib proposal (workshopsoft/ludic#2):
156 namespace methods across Math, Text, List, Ease, Collide, World, Net,
Sys, Save, Mem, extended Screen, Color functions, extended Random, and Time.
All deterministic fixed-point; self-hosting (C-free bootstrap fixpoint holds).

Compiler (selfhost/):
- Math.*: sqrt/sin/cos/tan/atan2/asin/acos (fixed-point runtime prelude —
  bit-by-bit isqrt, 256-entry interpolated sine table, Ross atan2), plus
  hypot/dist/dist2/deg_to_rad/rad_to_deg/posmod/wrap/ping_pong/snapped/
  move_toward/smoothstep/lerp/remap/sign/floor/ceil/round.
- Text.* (complete): upper/lower/trim/repeat/pad, split/join/replace,
  and the libc-backed queries.
- List.* (complete): insert/remove_at/remove/sort plus the earlier ops.
- Ease.* (in/out/in_out/back/bounce) and Collide.* (rects/point_rect/
  circles/rect_circle).
- Phase 3: World/Net/Sys/Save namespaced over the bare builtins (byte-
  identical IR) and Mem.* (bytes/words/copy/fill/peek/poke).
- Screen.* extended (line/circle/fill_circle/triangle/fill_triangle via new
  runtime primitives; sprite/sprite_scaled aliases), Color.* functions,
  Random.* (value/int/sign), Time.* (frame/delta/elapsed/now — new
  game-loop frame counter).
- Fix a lexer bug: fixed-point literals with >4 fractional digits overflowed.

Docs & tooling:
- 129 new per-symbol doc pages; gen.py made data-driven (namespaces
  discovered from the docs, no hardcoded list); new check-impl.py enforces
  that every implemented namespace method / keyword / type / phase has a
  doc page, wired into `x test-tools`. Document the previously-undocumented
  keywords (break/continue/where/entry/new/public + and/or/not tokens).
- LSP: namespaced signature help (ns_method_sig) covering every namespace.

Tests: 12 new self-host/regression tests + a golden render for the drawing
primitives. All suites green (selfhost 21, regression 45, tools 29).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-08-30 00:26:19 +03:00
parent ff15c4e01d
commit a38195128f
235 changed files with 24676 additions and 7762 deletions

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# selfhost_test.ludic — the self-hosting suite: the compiler is correct (compiles
# diverse programs to working binaries) and self-reproducing (the bootstrap
# fixpoint). Replaces selfhost/test.sh.
# compile selfhost/tests/<name>.ludic with bin/ludicc, assemble, run, compare
fn sh_case(name: ptr, exp: ptr) -> void {
let ll = `/tmp/x_sh_{name}.ll`
let er = `/tmp/x_sh_{name}.err`
let bn = `/tmp/x_sh_{name}`
if not shq(`bin/ludicc selfhost/tests/{name}.ludic > {ll} 2>{er}`) {
bad2(`{name}: self-host errored`, capture_line(`head -1 {er}`)); return
}
if not shq(`{cc()} {ll} -o {bn} 2>/dev/null`) { bad(`{name}: IR did not assemble`); return }
let got = capture_line(`{bn} < /dev/null`)
if (got == exp) { ok(`{name} ({got})`) } else { bad2(name, `got [{got}] want [{exp}]`) }
}
# compile examples/<name>.ludic as a game and diff its render against the golden
fn game_case(name: ptr, keys: ptr) -> void {
if not game_build_ok("bin/ludicc", `examples/{name}.ludic`, `/tmp/x_g_{name}`) { bad(`{name}: build`); return }
run(`printf '%s' '{keys}' | /tmp/x_g_{name} >/dev/null 2>&1`)
if shq(`cmp -s selfhost/golden/{name}.ppm out.ppm`) { ok(`{name} matches the golden render`) }
else { bad(`{name}: differs from golden`) }
}
fn cmd_selfhost_test() -> int {
PASS = 0
FAIL = 0
print("== build the self-host compiler (from the IR seed, no C) ==")
ensure_ludicc()
if is_exec("bin/ludicc") { ok("compiler builds from the IR seed (no C)") }
else { bad("self-host build"); return report() }
print("== the self-host compiler is correct ==")
sh_case("structs", "7 9 109 2 42")
sh_case("slices", "0 20 361 777")
sh_case("control", "55 4 15 1")
sh_case("match_bits", "1 2 9 16 4 15")
sh_case("fixed", "2 3 0 6 1")
sh_case("math", "3 7 5 10 -1 0 1 2 3 3 2 5 25 50")
sh_case("math2", "1414 3 999 999 499 5 5 25 3142 179 4 2 7 25 30 500")
sh_case("textlist", "3 10 30 1 0 2 -1 30 10 10 30 30 2 0 11 104 1 0 1 0 1 0 6 -1 42 5 1 4 4")
sh_case("textlist2", "3 1 1 1 2 1 6 1 1 3 1 1 3 1 4 1 2 99 3 2 0 3 1 9 3")
sh_case("easecollide", "250 750 500 1000 1000 999 765 -88 1000 1 0 1 0 0 1 0 1 0")
sh_case("memsys", "65 66 0 99 12345 1")
sh_case("math3", "45 90 180 -135 30 60 90")
sh_case("textsplit", "1 1 1 3 1 1 1 1 1 1 1")
sh_case("color", "16744512 1090486336 1090486336 8355711 8355711 8355711")
print("== the self-host compiler compiles real games (vs golden output) ==")
# the golden PPMs were produced by the original C compiler; the self-hosted
# compiler must reproduce them exactly.
game_case("snake", "ddssaawwddss")
game_case("menu", "ssss")
game_case("chronorift", "ddddwwwwaassK")
game_case("draw_prims", "")
print("== the bootstrap fixpoint (seeded from bin/ludicc) ==")
if shq("bin/x bootstrap > /tmp/x_boot.out 2>&1") { ok("gen2.ll == gen3.ll (compiler reproduces itself)") }
else { bad("fixpoint not reached"); out(capture("cat /tmp/x_boot.out")) }
print("== the C-free bootstrap (from the checked-in IR seed, no C compiler) ==")
if shq("bin/x bootstrap-cfree > /tmp/x_cfree.out 2>&1") { ok("seed.ll rebuilds the compiler and is its own fixed point") }
else { bad("C-free bootstrap failed (seed stale? run: x reseed)"); out(capture("cat /tmp/x_cfree.out")) }
return report()
}