docs(0.S): the doc fences migrated by ludic migrate state; LANGUAGE.md's state section says what the tool and the checker do now; no module-level var left in the docs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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79 changed files with 481 additions and 355 deletions
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@ -17,15 +17,15 @@ Keep the frame loop going while hidden so the child can be polled, but there is
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```ludic skip
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program Launcher {
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var game: int = -1
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function play() -> void {
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game = Process.spawn(game_path(), new []string)
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if game >= 0 { App.window_hide() }
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state Child { game: int = -1 }
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function play(c: mut Child) -> void {
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c.game = Process.spawn(game_path(), new []string)
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if c.game >= 0 { App.window_hide() }
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}
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handler Watch phase Update {
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if game >= 0 and Process.poll(game) != -1 {
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Process.free(game)
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game = -1
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handler Watch(c: mut Child) phase Update {
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if c.game >= 0 and Process.poll(c.game) != -1 {
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Process.free(c.game)
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c.game = -1
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App.window_show()
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}
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}
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