docs(0.S): the doc fences migrated by ludic migrate state; LANGUAGE.md's state section says what the tool and the checker do now; no module-level var left in the docs

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-25 15:37:29 +03:00
parent 19fcf60599
commit a476ec7976
79 changed files with 481 additions and 355 deletions

View file

@ -20,16 +20,18 @@ program SnapshotRoundTrip {
property Position { column: int = 0, row: int = 0 }
model Enemy { Position }
var snapshot_length: int = 0
state SnapshotRoundTripState {
snapshot_length: int = 0
}
handler Boot phase Start {
spawn Grunt { Position { column: 3, row: 3 } }
}
handler RoundTrip phase Update {
handler RoundTrip(snapshot_round_trip_st: mut SnapshotRoundTripState) phase Update {
let buffer = bytes(4096)
if Input.key() == 's' { snapshot_length = world_save(buffer) }
if Input.key() == 'l' { world_load(buffer, snapshot_length) }
if Input.key() == 's' { snapshot_round_trip_st.snapshot_length = world_save(buffer) }
if Input.key() == 'l' { world_load(buffer, snapshot_round_trip_st.snapshot_length) }
}
}
```