docs(0.S): the doc fences migrated by ludic migrate state; LANGUAGE.md's state section says what the tool and the checker do now; no module-level var left in the docs

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-25 15:37:29 +03:00
parent 19fcf60599
commit a476ec7976
79 changed files with 481 additions and 355 deletions

View file

@ -15,19 +15,21 @@ order: 50
program CancellableExample {
event cancellable BeforeHurt { amount: int = 0 }
var current_health: int = 100
state CancellableExampleState {
current_health: int = 100
}
@On(BeforeHurt) handler AbsorbSmallHits { if amount <= 5 { cancel } }
handler TakeDamage phase Update {
handler TakeDamage(cancellable_example_st: mut CancellableExampleState) phase Update {
if Input.key() == 'h' {
if emit BeforeHurt(amount: 3) == 0 { current_health = current_health - 3 }
if emit BeforeHurt(amount: 3) == 0 { cancellable_example_st.current_health = cancellable_example_st.current_health - 3 }
}
}
handler DrawWorld phase Render {
handler DrawWorld(cancellable_example_st: CancellableExampleState) phase Render {
Screen.clear(Color.MidnightBlue)
Screen.draw_number(x: 4, y: 4, value: current_health, color: Color.Crimson, scale: 1)
Screen.draw_number(x: 4, y: 4, value: cancellable_example_st.current_health, color: Color.Crimson, scale: 1)
Screen.show()
}
}