docs(0.S): the doc fences migrated by ludic migrate state; LANGUAGE.md's state section says what the tool and the checker do now; no module-level var left in the docs

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-25 15:37:29 +03:00
parent 19fcf60599
commit a476ec7976
79 changed files with 481 additions and 355 deletions

View file

@ -13,6 +13,6 @@ The bitwise operators work on the bits of an `int`: `&` (and), `|` (or), `^` (xo
```ludic
const FLAG_POISONED: int = 1
const FLAG_SHIELDED: int = 2
var status_flags: int = FLAG_POISONED | FLAG_SHIELDED
var is_shielded: bool = status_flags & FLAG_SHIELDED != 0
let status_flags: int = FLAG_POISONED | FLAG_SHIELDED
let is_shielded: bool = status_flags & FLAG_SHIELDED != 0
```

View file

@ -12,6 +12,6 @@ A comment begins with `#` and runs to the end of the line; the compiler ignores
```ludic
const TILE_SIZE: int = 16 # pixels per grid cell
var score: int = 0 # reset in the Start phase
let score: int = 0 # reset in the Start phase
# the head is drawn brighter than the body
```