docs(0.S): the doc fences migrated by ludic migrate state; LANGUAGE.md's state section says what the tool and the checker do now; no module-level var left in the docs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
parent
19fcf60599
commit
a476ec7976
79 changed files with 481 additions and 355 deletions
|
|
@ -17,14 +17,16 @@ A child ended by a signal (macOS) answers <code>128</code> plus the signal numbe
|
|||
|
||||
```ludic
|
||||
program Demo {
|
||||
var game: int = -1
|
||||
handler Watch phase Update {
|
||||
if game >= 0 {
|
||||
let code = Process.poll(handle: game)
|
||||
state DemoState {
|
||||
game: int = -1
|
||||
}
|
||||
handler Watch(demo_st: mut DemoState) phase Update {
|
||||
if demo_st.game >= 0 {
|
||||
let code = Process.poll(handle: demo_st.game)
|
||||
if code >= 0 or code < -1 {
|
||||
if code != 0 { print("the game crashed") }
|
||||
Process.free(handle: game)
|
||||
game = -1
|
||||
Process.free(handle: demo_st.game)
|
||||
demo_st.game = -1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue