feat(lang): def REGISTRY from "file.lres" - a game fills an open registry from its own file
The entries are read and checked against the registry's record as a registry ... from file is, errors at the resource file's line, and they are defs of the module that wrote the line: the registry must be open to it, and they take that module's place in the stable order. Reseed. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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examples/modules/crafting/index.ludic
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examples/modules/crafting/index.ludic
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# crafting/index.ludic - a registry the game may add to, and the package's own first entry
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module crafting
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export property Recipe {
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key: string = ""
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name: string = ""
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minutes: int = 0
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}
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export open registry Recipes of Recipe as RC
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def Recipes rope { name: "Rope", minutes: 10 }
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