feat(lang): def REGISTRY from "file.lres" - a game fills an open registry from its own file

The entries are read and checked against the registry's record as a
registry ... from file is, errors at the resource file's line, and they
are defs of the module that wrote the line: the registry must be open to
it, and they take that module's place in the stable order. Reseed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-25 07:22:05 +03:00
parent a09b622a1d
commit a5f52c4581
13 changed files with 43732 additions and 43470 deletions

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# bad_recipes.lres - the second entry gives minutes as text
tea { name: "Pine tea", minutes: 5 }
splint { name: "Splint", minutes: "twenty" }

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# craft_kit/index.ludic - an open registry of recipes
module crafting
export property Recipe {
key: string = ""
name: string = ""
minutes: int = 0
}
export open registry Recipes of Recipe as RC

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# L8 + L9: a resource file that extends a registry is checked against its record, at its own line
import "craft_kit"
program RegistryExtendField {
def Recipes from "bad_recipes.lres"
entry {
print(RC_COUNT)
}
}