feat(lang): 27.3 - a reducer on a table's row: reducer T in S.table on A, @Target, Row<T>, @RowVerb, @Column

An action names one row of a ludic.base Table<T> by its handle, in a field marked @Target, and
`reducer Deer in Herd.deer on Spook(r: mut Row<Deer>, n: Noise, a: Spook)` runs once, for that row
alone (the table may sit down a path, S.w.tab). The drain resolves the handle (tb_row) and hands the
reducer a Row<T> - new in ludic.base: tb, row, h, rec - that the queue keeps, one per row reducer,
filled in place, so a targeted action allocates nothing; a stale handle runs nothing, and
LUDIC_ACTIONS_LOG=1 prints a line for it (@alloc_ok). Row reducers order among an action's by their
state's name, then the table's path.

Checked at compile time (actions_rows.ludic): the row reaches r.rec and r.h only - r.tb / r.row
refused, the view never assigned, stored, copied or handed on except to a @RowVerb (a function of
the record's own module taking Row<T> first; any other function taking a row is refused); a field
marked @Column (a table column mirrors it) is not written through r.rec; only the module owning the
state declares a row reducer; one @Target, an int, per action; the states between the row and the
action are read. `mut` is allowed on a Row<T> parameter.

ludic schema's code section gains row_reducers (record, table, state, action, target, predicted,
net, module, at) and row_verbs (name, record, module, at), and every action its target; row
reducers are left out of `reducers`. ludic deps and ludic-lsp name a row reducer
`reducer Deer in Herd.deer on Spook`. vocab: @Target, @Column, @RowVerb; docs/language pages;
LANGUAGE.md "A reducer on a row"; examples actions/rows and ten rejects; test.ludic feat, reject and
schema cases (not run); changes/row-reducers.md. Reseeded; bootstrap-cfree fixpoint holds (307497
lines); Maroon Lake's `ludic build --check` is clean against this tree.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-30 16:14:59 +03:00
parent d22abae476
commit ab0b84b87e
37 changed files with 125923 additions and 110956 deletions

View file

@ -386,6 +386,63 @@ program Pack {
- **Events stay** for what changes no state - a sound, a notice, telemetry - and `@On` listeners run
as the event is emitted. Actions are for changes.
**A reducer on a row** (27.3). Many of a kind are rows of a ludic.base `Table<T>` (Things, animals,
vehicles), and an action may name ONE of them: its field marked `@Target` holds the row's handle,
and a reducer written `in` the table runs for that row alone.
```ludic
import "ludic.base"
program Herds {
numbers float
property Deer {
@Column x: float = 0.0 # a table column mirrors it
fear: int = 0
}
state Herd { deer: Table<Deer> = null }
state Noise { loud: int = 2 }
action Spook { @Target who: int = -1, by: int = 1 }
action Bolt { @Target who: int = -1, dx: float = 0.0 }
reducer Deer in Herd.deer on Spook(r: mut Row<Deer>, n: Noise, a: Spook) {
r.rec.fear += a.by * n.loud
if r.rec.fear > 3 { dispatch Bolt { who: r.h, dx: 5.0 } }
}
reducer Deer in Herd.deer on Bolt(r: mut Row<Deer>, a: Bolt) { deer_move(r, r.rec.x + a.dx) }
@RowVerb function deer_move(r: mut Row<Deer>, x: float) -> void {
r.rec.x = x
tb_set_f(r.tb, 0, r.row, x) # the column and its indexes, with the field
}
entry (h: mut Herd) {
let tb: Table<Deer> = table_new(1, 0)
h.deer = tb
dispatch Spook { who: tb_add(tb, new Deer), by: 2 }
drain_actions()
}
}
```
- **`reducer Record in State.table on Action(r: mut Row<Record>, reads..., a: Action)`** - the
table is a field of the state (a path through its records is fine: `WildState.w.tab`), of type
`Table<Record>`, and only the module that owns the state declares a row reducer on it. The row
comes first and `mut`, the action last, and between them states it only READS, as any reducer's.
- **`@Target`** marks the action's one field holding the handle (an `int`, what `tb_add` returned).
One to an action: several rows are the dispatcher's loop, one `dispatch` per handle.
- **The drain resolves the handle** (`tb_row`) and hands the reducer a `Row<Record>` (ludic.base:
`tb`, `row`, `h`, `rec`) it keeps, one per row reducer and filled in place, so a targeted action
allocates nothing. A handle whose row is gone - the animal removed since the dispatch - runs
nothing, which is not an error; `LUDIC_ACTIONS_LOG=1` prints a line for it. Row reducers take
their place among the action's reducers by their state's name, then the table's.
- **The row goes no further.** Inside a row reducer `r.rec` and `r.h` are all it reaches: `r.tb`
and `r.row` are refused, the view is not assigned, stored, copied or handed to anything but a
**`@RowVerb`** - a function of the record's own module that takes the row first - and a field
marked **`@Column`** (one a table column mirrors: a position, a kind, whether it is alive) is not
written through `r.rec`: `reducer Deer in Herd.deer on Push: Deer.x is mirrored by a column of the
table (@Column) - write it through a @RowVerb, which keeps the column and its indexes with it`.
What `things_verify` catches at run time is a compile error inside a row reducer.
- **Dice** a row reducer rolls come from the row's own `Rng` or its owner's, never `Random.*`: it
runs in the drain, outside its owner's tick, and the world's stream is co-op's shared order.
`ludic deps` reports the widest function - the most states any function or entry point of the
program's own takes - and `--check` holds it as a ratchet like its other numbers
(`widest_function 12` in the baseline file). A function value's states are supplied where it is called, so a
@ -808,8 +865,12 @@ object with `"schema_version": 1`:
without a `uses` line, `friend` null, or `{"of": null}` for a friend of every module and
`{"of": [...]}` for `friend module lab of a, b`; `files` its source files and the resource files
read into its registries;
- `states`, `actions` (`{"name", "module", "at"}`), `reducers` (`{"state", "action", "module",
"at"}`) and `dispatch` (every `dispatch`: `{"action", "module", "at"}`);
- `states` (`{"name", "module", "at"}`), `actions` (`{"name", "module", "at", "target"}`,
`target` its `@Target` field or null), `reducers` (`{"state", "action", "module", "at"}`, a
state's), `row_reducers` (`{"record", "table", "state", "action", "target", "predicted", "net",
"module", "at"}`: `table` the path as written, `State.field`; `predicted` false and `net` null
until `@Predicted` and `@Net` reach reducers), `row_verbs` (`{"name", "record", "module", "at"}`)
and `dispatch` (every `dispatch`: `{"action", "module", "at"}`);
- `events` - `{"name", "module", "at", "cancellable", "net"}` (`net` `"toserver"` for
`@ToServer`, `"toclients"` for `@ToClients`, else null), its `emits` (every `emit`'s place) and
its `listeners` (the `@On` handlers: `{"handler", "module", "at"}`);