feat(ui): scroll-top holds a scroll box at an offset, on-scroll, and ui_scroll_set
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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10 changed files with 85 additions and 1 deletions
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@ -96,6 +96,8 @@ What a game's screens found missing, now in `ludic.ui`:
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as a percentage or a `calc()` of one, of the containing block;
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- a nine-slice's corners are clamped to half the box in each direction on its own and cut on whole
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pixels (`ui_nine_cuts`), so a small key cap has no seam;
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- `scroll-top="{px}"` holds a scroll box at an offset, with `on-scroll` when the player moves it;
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`ui_scroll_set(id, px)` moves one once;
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- a transition lands exactly on its end value (it had stopped a rounding error short of it, at every
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frame rate).
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