Phase 7j: words buffers + w[i] word indexing (retire peek32/poke32)
32-bit word access is indexing now, not peek32/poke32: peek32(ui_rx, i) -> ui_rx[i] (reads an int) poke32(rt_fb, i, c) -> rt_fb[i] = c (writes an int) A buffer typed `words` (a pointer whose elements are i32) indexes with `w[i]` as a full int; a plain `ptr`/`str` keeps byte indexing. emit_index_addr picks the element type from the base's type — byte-identical IR to the old intrinsics, so the migration reproduces the compiler and every golden render exactly. The ~60 word buffers (rt_fb, tt_*/gc_* font tables, png_px/spr_px pixels, ui_* layout arrays) were retyped from `ptr` to `words` scope-aware (per-function, so the s/out/p byte-vs-word name collisions across functions stay correct), then the 254 peek32/poke32 sites migrated to indexing. A scope-analysis miss left 12 buffers (gc_*, sc_d, ui_rx/ui_ry) un-retyped — caught as a menu golden diff and fixed. No true mixed byte+word access exists on any one variable, so a per-buffer element type is sound. Reseeded (22527 lines); C-free fixpoint holds; goldens byte-identical; 18/18; vocab (byte/words types in, peek32/poke32 out) + doc-fences clean. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@ -54,6 +54,7 @@ fn lbl(pfx: ptr) -> ptr { let r = (pfx + itoa(ll_lbl)); ll_lbl = ll_lbl + 1; r
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fn llty(t: ptr) -> ptr {
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if (t == "int") or (t == "bool") or (t == "fixed") { return "i32" }
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if (t == "byte") { return "i8" } # a single byte (p[i] on a raw ptr)
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if (t == "words") { return "ptr" } # a 32-bit-word buffer (w[i] is i32)
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if (t == "void") { return "void" }
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return "ptr"
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}
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