@Asset(kind, map): a path under each map's directory - ludicc --check looks for it in every map (a @PerMap row's in its own, a game-wide row's in all), unless @Asset(kind, map, optional); the schema marks it scope map; reseeded
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
parent
9cc67fee74
commit
af90a1a334
10 changed files with 79959 additions and 77965 deletions
76189
selfhost/ludicc.seed.ll
76189
selfhost/ludicc.seed.ll
File diff suppressed because one or more lines are too long
Loading…
Add table
Add a link
Reference in a new issue