feat(lang): L7 memory is safe unless it says unsafe
The typed buffers are slices: words/floats/fixeds/doubles/pointers(n) make
zeroed, bounds-checked []int/[]float/... and the type names mean them. buffer(n)
is a []byte, with text_of, Fs.read_bytes/write_bytes and view(xs, start, n).
bytes(), indexing a raw pointer or bytes, free, resize, Memory.*, raw file calls,
data_of and C externs are refused outside unsafe { } / unsafe function, and a
project's own files may write unsafe only with --unsafe; the runtime and packages
are the platform. A slice passed to an extern goes as its data.
What the change found: Sync's atomics on a slice header, words(n) uninitialised,
input's fixed axes in ints, truetype's fixed outlines as ints, skin matrices
typed int, gl_shader's source table made from raw bytes. render3d gets safe
entry points (safe_api.ludic). Rendering is byte-identical; a frame costs the same.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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70 changed files with 69189 additions and 64569 deletions
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@ -13,7 +13,7 @@ const IMG_MAX: int = 32
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const SPR_MAX: int = 160
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const SPR_SZ: int = 16
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var img_px: pointers = null # IMG_MAX pointers to RGBA buffers
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var img_px: [][]int = null # IMG_MAX RGBA buffers
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var img_w: words = null
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var img_h: words = null
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var img_n: int = 0
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@ -22,7 +22,12 @@ var spr_px: words = null # SPR_MAX * 16 * 16 RGBA pixels, one block
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var spr_n: int = 0
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function rt_image_init() -> void {
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img_px = bytes(IMG_MAX * 8)
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img_px = new [][]int
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var pi0 = 0
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while pi0 < IMG_MAX {
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push(img_px, null)
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pi0 += 1
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}
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img_w = words(IMG_MAX)
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img_h = words(IMG_MAX)
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spr_px = words(SPR_MAX * SPR_SZ * SPR_SZ)
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