refactor(lang): rename the str type (and stringify builtin) to string
Expand the abbreviated string type and its conversion builtin to the full
word everywhere:
str -> string (the immutable-string type)
str(x) -> str -> string(x) -> string (the stringify builtin;
what `{…}` interpolation calls)
Types are recognized by identifier, and llty maps both spellings to LLVM
`ptr`, so this is an atomic source rewrite: type annotations, the Ludic
type tags, the builtin name/dispatch, and the interpolation desugar, plus
the grammars, LSP, docs (type-str -> type-string, fn-str -> fn-string), and
inventory. int/bool stay (universally accepted, like Math).
Reseeded; C-free fixpoint holds; all suites green (45/24/29); site + check.py OK.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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70 changed files with 207 additions and 207 deletions
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@ -42,7 +42,7 @@ function png_tag(b: ptr, at: int, a: int, c: int, d: int, e: int) -> bool {
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return true
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}
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function rt_read_file(path: str) -> ptr {
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function rt_read_file(path: string) -> ptr {
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let f = file_open(path, "rb")
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if (f == null) { return null }
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file_seek(f, 0, 2)
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@ -62,7 +62,7 @@ var png_w: int = 0
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var png_h: int = 0
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var png_px: words = null
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function rt_decode_png(path: str) -> bool {
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function rt_decode_png(path: string) -> bool {
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png_w = 0
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png_h = 0
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png_px = null
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@ -227,7 +227,7 @@ function rt_decode_png(path: str) -> bool {
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}
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# ---- images ---------------------------------------------------------------
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function rt_image_load(path: str) -> int {
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function rt_image_load(path: string) -> int {
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if img_n >= IMG_MAX { return 0 - 1 }
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if rt_decode_png(path) == false { return 0 - 1 }
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let id = img_n
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@ -315,7 +315,7 @@ function rt_draw_9slice(id: int, dx: int, dy: int, dw: int, dh: int, inset: int)
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}
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# ---- sprites (16x16 art) --------------------------------------------------
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function rt_png_load(path: str) -> int {
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function rt_png_load(path: string) -> int {
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if spr_n >= SPR_MAX { return 0 - 1 }
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if rt_decode_png(path) == false { return 0 - 1 }
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let id = spr_n
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@ -375,7 +375,7 @@ function rt_hexval(c: int) -> int {
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return 0 - 1
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}
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function rt_sprites_load(path: str) -> void {
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function rt_sprites_load(path: string) -> void {
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let d = rt_read_file(path)
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if (d == null) { spr_n = 0; return }
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let size = rt_file_len
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