fix(leaks): the compass keeps its marks - two lists swapped a frame, a pool of marks reused

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-27 23:55:07 +03:00
parent 231715bf98
commit bd998748ee
2 changed files with 33 additions and 5 deletions

View file

@ -1,30 +1,55 @@
# gather.ludic - a frame's marks: begin, every provider marks, end sorts and culls. While a
# capture is open the marks go to whoever is listening instead, whatever the tier.
export function compass_begin(compass_st: mut CompassState) -> void { compass_st.cmp_list = new []CompassMark }
# a frame's list and marks are the state's own, emptied and reused rather than made again
export function compass_begin(compass_st: mut CompassState) -> void {
if compass_st.cmp_list == null {
compass_st.cmp_list = new []CompassMark
compass_st.cmp_back = new []CompassMark
compass_st.cmp_pool = new []CompassMark
}
List.clear(compass_st.cmp_list)
compass_st.cmp_used = 0
}
# a provider's verb: a thing at (x, z), shown from compass `tier` up
export function compass_mark(compass_st: mut CompassState, x: float, z: float, icon: int, colour: int, tier: int, prio: int, label: string) -> void {
if compass_st.cmp_list == null { compass_begin(compass_st) }
let m = cmp_new(x, z, icon, colour, tier, prio, label)
if compass_st.cmp_capturing {
push(compass_st.cmp_caught, m)
push(compass_st.cmp_caught, cmp_new(x, z, icon, colour, tier, prio, label)) # kept by the listener
return
}
if CompassWorld.tier() < tier { return }
push(compass_st.cmp_list, m)
push(compass_st.cmp_list, cmp_take(compass_st, x, z, icon, colour, tier, prio, label))
}
# highest priority first, the providers' order kept within one; then the cap
export function compass_end(compass_st: mut CompassState) -> void {
if compass_st.cmp_list == null { compass_begin(compass_st) }
let out = new []CompassMark
let out = compass_st.cmp_back
List.clear(out)
for p in 0 .. 3 {
let want = COMPASS_TRACKED - p
for i in 0 .. len(compass_st.cmp_list) { if cmp_band(compass_st.cmp_list[i].prio) == want and len(out) < compass_st.cmp_cap { push(out, compass_st.cmp_list[i]) } }
}
compass_st.cmp_back = compass_st.cmp_list
compass_st.cmp_list = out
}
# the pool's next mark, filled (one made only when the pool is short)
function cmp_take(compass_st: mut CompassState, x: float, z: float, icon: int, colour: int, tier: int, prio: int, label: string) -> CompassMark {
if compass_st.cmp_used >= len(compass_st.cmp_pool) { push(compass_st.cmp_pool, new CompassMark) }
let m = compass_st.cmp_pool[compass_st.cmp_used]
compass_st.cmp_used += 1
m.x = x
m.z = z
m.icon = icon
m.colour = colour
m.tier = tier
m.prio = prio
m.label = label
return m
}
function cmp_band(p: int) -> int { return Math.clamp(p, COMPASS_PLAIN, COMPASS_TRACKED) }
# once a frame: ask every registered provider, in the registry's order

View file

@ -25,6 +25,9 @@ export open registry CompassProviders of CompassProvider as COMPASS_FROM
export state CompassState {
cmp_cap: int = 64
cmp_list: []CompassMark = null # this frame's, sorted and culled
cmp_back: []CompassMark = null # the list the sort fills, then swapped with cmp_list
cmp_pool: []CompassMark = null # a frame's marks, reused: Ludic frees nothing
cmp_used: int = 0
cmp_capturing: bool = false
cmp_caught: []CompassMark = null # what providers said while someone was listening
cmp_ranges: []float = null