ludic.compass, inventory, shop, base, things: the compass's lists are state defaults and push through kept_push; the pack clears in place; setup, bind and load paths say so in @alloc_ok
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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13 changed files with 26 additions and 12 deletions
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@ -75,6 +75,7 @@ export function imap_clear(m: IntMap) -> void {
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}
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# room for `n` keys before the map grows, made now
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@alloc_ok("at a world's start: the keys it will need")
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export function imap_reserve(m: IntMap, n: int) -> void {
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if (m.mask + 1) * 3 >= n * 4 { return }
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var cap = m.mask + 1
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