compiler: ludic schema gains a "code" section (R7) - the code map from the compiler, so the studio's scan is only a fallback: modules (package, layer, uses and where, friend, files), states, actions, reducers, every dispatch, events (cancellable, net) with every emit and their @On listeners, ports (members with fn types, defaults, required) and binds (port, member, fn, value, at), handlers (phase, hook and target, @Public, @Server / @Predicted, @Queries with filters as written, scene and layer), models (@Owned, @Sync), prefabs, scenes (start, public, shows, lasts / then, loads, enter / exit, layers) and fn_refs - every fn name in code or a resource file with the slot it fills (registry field and row, port member or default, record field, emit field, call argument, assignment, let). Places are "file:line:col"; sorted by name, sites by place; schema_version stays 1 (additive). The parser records emits, fn refs, handlers and scenes' layers / lasts / loads for it (emit_schema_code.ludic, emit_schema_code_game.ludic); LANGUAGE.md and the changeset say so; schema_case lines added (not run); reseeded, bootstrap-cfree fixpoint holds
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
parent
4ccbc12b48
commit
bfd99cdda1
12 changed files with 112243 additions and 92761 deletions
459
selfhost/backend/emit_schema_code.ludic
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459
selfhost/backend/emit_schema_code.ludic
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# emit_schema_code.ludic — the schema's "code" (emit_schema.ludic): the program's code map as the
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# compiler read it, so an editor needs no scan of its own. Every place is "file:line:col".
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#
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# modules name, package, layer, uses (null without a `uses` line) and where, friend, files
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# states name, module, at actions name, module, at
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# reducers state, action, module, at dispatch action, module, at
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# events name, module, at, cancellable, net (@ToServer / @ToClients), emits (sites) and
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# listeners (the @On handlers: handler, module, at)
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# ports name, module, at, bound, members (name, type, default as written, required)
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# binds port, member, fn (the function a `fn name` names, else null), value as written, at
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# handlers (emit_schema_code_game.ludic) name, module, at, phase, hook, target, public, net,
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# queries, scene, layer
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# models, prefabs, scenes, fn_refs (emit_schema_code_game.ludic)
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#
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# Each list is sorted by name (then file and line) or, for sites, by place. What the runtime
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# declares, and what the compiler writes itself, is left out.
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# ---- what the parser records for it ------------------------------------------------------------
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var g_cx_emits: []Node = new []Node # every `emit E(...)` read
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var g_cx_fnrefs: []Node = new []Node # every `fn name` read, in code or data
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var g_cx_h: []Node = new []Node # every handler written: its node (name, phase, net role)
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var g_cx_hname: []pointer = new []pointer # its name as written (a scene's are qualified later)
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var g_cx_hhook: []pointer = new []pointer # null, "On", "OnSpawn", "OnDespawn", ..., "OnStart", "OnQuit"
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var g_cx_htarget: []pointer = new []pointer # the event, model or property the hook names
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var g_cx_hq: []Node = new []Node # its @Queries (an S_QUERY), or null
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var g_cx_hpub: []bool = new []bool # @Public
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var g_cx_hscene: []pointer = new []pointer # the scene and layer it is written in, or null
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var g_cx_hlayer: []pointer = new []pointer
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var g_cx_hlisten: []Node = new []Node # an @On handler's listener (g_onlisten), whose event is resolved
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var g_cx_slayers: []pointer = new []pointer # per g_scenes entry: ",a,b," its layers
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var g_cx_sthen: []pointer = new []pointer # `lasts N then T`'s T, or null (N is the scene's sp0..sp1)
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var g_cx_sloads: []pointer = new []pointer # `loads then T`'s T, or null
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var g_cx_spub: []bool = new []bool
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function cx_emit(n: Node) -> void { push(g_cx_emits, n) }
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function cx_fnref(n: Node) -> void { push(g_cx_fnrefs, n) }
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function cx_handler(h: Node, name: pointer, hook: pointer, target: pointer, q: Node, pub: bool, scene: pointer, layer: pointer) -> void {
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push(g_cx_h, h)
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push(g_cx_hname, name)
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push(g_cx_hhook, hook)
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push(g_cx_htarget, target)
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push(g_cx_hq, q)
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push(g_cx_hpub, pub)
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push(g_cx_hscene, scene)
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push(g_cx_hlayer, layer)
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push(g_cx_hlisten, null)
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}
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# the handler just recorded is an @On listener, the one just registered
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function cx_listened() -> void {
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let k = len(g_cx_hlisten) - 1
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if k >= 0 and len(g_onlisten) > 0 { g_cx_hlisten[k] = g_onlisten[len(g_onlisten) - 1] }
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}
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function cx_scene(layers: pointer, then_scene: pointer, loads: pointer, pub: bool) -> void {
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push(g_cx_slayers, layers)
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push(g_cx_sthen, then_scene)
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push(g_cx_sloads, loads)
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push(g_cx_spub, pub)
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}
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# ---- the section ----------------------------------------------------------------------------------
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function sc_code(b: Buf) -> void {
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buf_puts(b, "{\n \"modules\": [")
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cx_modules(b)
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buf_puts(b, "\n ],\n \"states\": [")
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cx_decls(b, 2)
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buf_puts(b, "\n ],\n \"actions\": [")
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cx_decls(b, 3)
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buf_puts(b, "\n ],\n \"reducers\": [")
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cx_reducers(b)
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buf_puts(b, "\n ],\n \"dispatch\": [")
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cx_dispatch(b)
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buf_puts(b, "\n ],\n \"events\": [")
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cx_events(b)
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buf_puts(b, "\n ],\n \"ports\": [")
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cx_ports(b)
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buf_puts(b, "\n ],\n \"binds\": [")
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cx_binds(b)
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buf_puts(b, "\n ],\n \"handlers\": [")
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cx_handlers(b)
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buf_puts(b, "\n ],\n \"models\": [")
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cx_models(b)
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buf_puts(b, "\n ],\n \"prefabs\": [")
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cx_prefabs(b)
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buf_puts(b, "\n ],\n \"scenes\": [")
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cx_scenes(b)
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buf_puts(b, "\n ],\n \"fn_refs\": [")
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cx_fn_refs(b)
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buf_puts(b, "\n ]\n }")
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}
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# ---- places ---------------------------------------------------------------------------------------
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function cx_at_text(n: Node) -> pointer {
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return `{n.file}:{itoa(n.line)}:{itoa(n.col)}`
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}
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function cx_at(b: Buf, n: Node) -> void {
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buf_puts(b, "\"at\": ")
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if n == null or n.file == null { buf_puts(b, "null") } else { jq_put(b, cx_at_text(n)) }
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}
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# a key that sorts by place
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function cx_at_key(n: Node) -> pointer {
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var f = n.file
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if f == null { f = "" }
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return `{f}\t{itoa(1000000 + n.line)}\t{itoa(1000000 + n.col)}`
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}
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# written by the program, in a file it read (not the runtime's, not the compiler's own)
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function cx_written(n: Node) -> bool {
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return n != null and n.file != null and n.pos >= 0 and not is_runtime_file(n.file)
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}
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# or read from a resource file, whose tokens carry no offset (lex_at)
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function cx_written_or_data(n: Node) -> bool {
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if cx_written(n) { return true }
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if n == null or n.file == null { return false }
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let k = len(n.file)
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return k > 5 and (n.file[k - 5 .. k] == ".lres")
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}
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function cx_module(b: Buf, file: pointer) -> void {
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buf_puts(b, "\"module\": ")
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sc_str(b, sc_mod(file))
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}
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# ",a,b," as a JSON array, each name once
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function cx_list(b: Buf, list: pointer) -> void {
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buf_puts(b, "[")
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let seen = ss_new(64)
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var n = 0
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var i = 1
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while i < len(list) {
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var j = i
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while j < len(list) and list[j] != ',' { j += 1 }
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if j > i {
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let name = list[i .. j]
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if ss_add(seen, name) {
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if n > 0 { buf_puts(b, ", ") }
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jq_put(b, name)
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n += 1
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}
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}
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i = j + 1
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}
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buf_puts(b, "]")
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}
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# the indices 0..n-1 sorted by keys
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function cx_order(keys: []pointer) -> []int {
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let xs = new []int
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var i = 0
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while i < len(keys) {
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if keys[i] != null { push(xs, i) }
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i += 1
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}
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sc_sort(xs, keys)
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return xs
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}
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# ---- modules --------------------------------------------------------------------------------------
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function cx_mod_names(names: []pointer, seen: StrSet, from: []pointer) -> void {
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var i = 0
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while i < len(from) {
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if from[i] != null and len(from[i]) > 0 and ss_add(seen, from[i]) { push(names, from[i]) }
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i += 1
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}
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}
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function cx_modules(b: Buf) -> void {
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let names = new []pointer
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let seen = ss_new(256)
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cx_mod_names(names, seen, g_mod_name)
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cx_mod_names(names, seen, g_mu_mod)
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cx_mod_names(names, seen, g_mod_friends)
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let xs = cx_order(names)
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var a = 0
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while a < len(xs) {
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let m = names[xs[a]]
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sc_sep(b, a == 0, " ")
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buf_puts(b, "{\"name\": ")
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jq_put(b, m)
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let files = new []pointer
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var i = 0
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while i < len(g_mod_file) {
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if (g_mod_name[i] == m) and not is_runtime_file(g_mod_file[i]) { push(files, g_mod_file[i]) }
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i += 1
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}
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var pkg: pointer = null
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if len(files) > 0 and len(pkg_of_file(files[0])) > 0 { pkg = pkg_of_file(files[0]) }
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buf_puts(b, ", \"package\": ")
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sc_str(b, pkg)
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let ly = mod_layer(m)
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buf_puts(b, ", \"layer\": ")
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if len(ly) == 0 { buf_puts(b, "null") } else { jq_put(b, ly) }
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let u = mod_find_uses(m)
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buf_puts(b, ", \"uses\": ")
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if u < 0 { buf_puts(b, "null") } else { cx_list(b, g_mu_list[u]) }
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buf_puts(b, ", \"uses_at\": ")
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if u < 0 { buf_puts(b, "null") } else { jq_put(b, `{g_mu_file[u]}:{itoa(g_mu_line[u])}`) }
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buf_puts(b, ", \"friend\": ")
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cx_friend(b, m)
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buf_puts(b, ", \"files\": [")
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let fx = cx_order(files)
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i = 0
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while i < len(fx) {
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if i > 0 { buf_puts(b, ", ") }
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jq_put(b, files[fx[i]])
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i += 1
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}
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buf_puts(b, "]}")
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a += 1
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}
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}
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# null, or {"of": null} for a friend of every module, else {"of": [the modules]}
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function cx_friend(b: Buf, m: pointer) -> void {
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var all = false
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var list: pointer = null
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var i = 0
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while i < len(g_mod_friends) {
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if (g_mod_friends[i] == m) {
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if len(g_fr_scope[i]) == 0 { all = true } else if list == null { list = g_fr_scope[i] } else { list = list + g_fr_scope[i] }
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}
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i += 1
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}
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if not all and list == null {
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buf_puts(b, "null")
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return
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}
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buf_puts(b, "{\"of\": ")
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if all { buf_puts(b, "null") } else { cx_list(b, list) }
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buf_puts(b, "}")
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}
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# ---- states, actions, reducers, dispatch ----------------------------------------------------------
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# the records of one kind (2 a state, 3 an action) in prog
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function cx_decls(b: Buf, uns: int) -> void {
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let keys = new []pointer
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var i = 0
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while i < len(prog) {
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let d = prog[i]
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if d.kind == N_COMP and d.uns == uns and d.s != null and cx_written(d) { push(keys, sc_key(sc_name(d.s), d.file, d.line)) } else { push(keys, null) }
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i += 1
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}
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let xs = cx_order(keys)
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i = 0
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while i < len(xs) {
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let d = prog[xs[i]]
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sc_sep(b, i == 0, " ")
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buf_puts(b, "{\"name\": ")
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jq_put(b, sc_name(d.s))
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buf_puts(b, ", ")
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cx_module(b, d.file)
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buf_puts(b, ", ")
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cx_at(b, d)
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buf_puts(b, "}")
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i += 1
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}
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}
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function cx_reducers(b: Buf) -> void {
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let keys = new []pointer
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var i = 0
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while i < len(g_red_nodes) {
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let f = g_red_nodes[i]
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if cx_written(f) { push(keys, `{g_red_state[i]}\t{g_red_action[i]}\t{cx_at_key(f)}`) } else { push(keys, null) }
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i += 1
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}
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let xs = cx_order(keys)
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i = 0
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while i < len(xs) {
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let k = xs[i]
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let f = g_red_nodes[k]
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sc_sep(b, i == 0, " ")
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buf_puts(b, "{\"state\": ")
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jq_put(b, g_red_state[k])
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buf_puts(b, ", \"action\": ")
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jq_put(b, g_red_action[k])
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buf_puts(b, ", ")
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cx_module(b, f.file)
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buf_puts(b, ", ")
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cx_at(b, f)
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buf_puts(b, "}")
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i += 1
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}
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}
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function cx_dispatch(b: Buf) -> void {
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let keys = new []pointer
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var i = 0
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while i < len(g_dsp_at) {
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let n = g_dsp_at[i]
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if cx_written(n) { push(keys, cx_at_key(n)) } else { push(keys, null) }
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i += 1
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}
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let xs = cx_order(keys)
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i = 0
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while i < len(xs) {
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let n = g_dsp_at[xs[i]]
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sc_sep(b, i == 0, " ")
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buf_puts(b, "{\"action\": ")
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jq_put(b, sc_name(g_dsp_names[xs[i]]))
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buf_puts(b, ", ")
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cx_module(b, n.file)
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buf_puts(b, ", ")
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cx_at(b, n)
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buf_puts(b, "}")
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i += 1
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}
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}
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# ---- events ---------------------------------------------------------------------------------------
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function cx_events(b: Buf) -> void {
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let keys = new []pointer
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var i = 0
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while i < len(g_events) {
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let e = g_events[i]
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if e.s != null and cx_written(e) { push(keys, sc_key(sc_name(e.s), e.file, e.line)) } else { push(keys, null) }
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i += 1
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}
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let ekeys = new []pointer # the emits, by place
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i = 0
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while i < len(g_cx_emits) {
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if cx_written(g_cx_emits[i]) { push(ekeys, cx_at_key(g_cx_emits[i])) } else { push(ekeys, null) }
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i += 1
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}
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let ex = cx_order(ekeys)
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let hkeys = new []pointer # the listeners, by place
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i = 0
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while i < len(g_cx_h) {
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if g_cx_hlisten[i] != null and cx_written(g_cx_h[i]) { push(hkeys, cx_at_key(g_cx_h[i])) } else { push(hkeys, null) }
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i += 1
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}
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let hx = cx_order(hkeys)
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let xs = cx_order(keys)
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i = 0
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while i < len(xs) {
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let e = g_events[xs[i]]
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sc_sep(b, i == 0, " ")
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buf_puts(b, "{\"name\": ")
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jq_put(b, sc_name(e.s))
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buf_puts(b, ", ")
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cx_module(b, e.file)
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buf_puts(b, ", ")
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cx_at(b, e)
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buf_puts(b, ", \"cancellable\": ")
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sc_bool(b, e.ival == 1)
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buf_puts(b, ", \"net\": ")
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sc_str(b, e.ty)
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buf_puts(b, ", \"emits\": [")
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var n = 0
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var k = 0
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while k < len(ex) {
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let s = g_cx_emits[ex[k]]
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if (s.s == e.s) {
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if n > 0 { buf_puts(b, ", ") }
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jq_put(b, cx_at_text(s))
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n += 1
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}
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k += 1
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}
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buf_puts(b, "], \"listeners\": [")
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n = 0
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k = 0
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while k < len(hx) {
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let h = hx[k]
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if (g_cx_hlisten[h].s == e.s) {
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if n > 0 { buf_puts(b, ", ") }
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buf_puts(b, "{\"handler\": ")
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jq_put(b, g_cx_hname[h])
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buf_puts(b, ", ")
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cx_module(b, g_cx_h[h].file)
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buf_puts(b, ", ")
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cx_at(b, g_cx_h[h])
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buf_puts(b, "}")
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n += 1
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}
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k += 1
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}
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buf_puts(b, "]}")
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i += 1
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}
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}
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# ---- ports and binds ------------------------------------------------------------------------------
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function cx_ports(b: Buf) -> void {
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let keys = new []pointer
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var i = 0
|
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while i < len(g_pt_name) {
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let c = g_pt_comp[i]
|
||||
if cx_written(c) { push(keys, sc_key(g_pt_name[i], c.file, c.line)) } else { push(keys, null) }
|
||||
i += 1
|
||||
}
|
||||
let xs = cx_order(keys)
|
||||
i = 0
|
||||
while i < len(xs) {
|
||||
let k = xs[i]
|
||||
let c = g_pt_comp[k]
|
||||
sc_sep(b, i == 0, " ")
|
||||
buf_puts(b, "{\"name\": ")
|
||||
jq_put(b, g_pt_name[k])
|
||||
buf_puts(b, ", ")
|
||||
cx_module(b, c.file)
|
||||
buf_puts(b, ", ")
|
||||
cx_at(b, c)
|
||||
buf_puts(b, ", \"bound\": ")
|
||||
sc_bool(b, g_pt_bind[k] != null)
|
||||
buf_puts(b, ", \"members\": [")
|
||||
var f = 0
|
||||
while f < len(c.kids) {
|
||||
let fi = c.kids[f]
|
||||
if f > 0 { buf_puts(b, ", ") }
|
||||
buf_puts(b, "{\"name\": ")
|
||||
jq_put(b, fi.s)
|
||||
buf_puts(b, ", \"type\": ")
|
||||
jq_put(b, sc_ty(fi.ty))
|
||||
buf_puts(b, ", \"default\": ")
|
||||
sc_str(b, sc_text(fi.file, fi.sp0, fi.sp1))
|
||||
buf_puts(b, ", \"required\": ")
|
||||
sc_bool(b, fi.a == null)
|
||||
buf_puts(b, "}")
|
||||
f += 1
|
||||
}
|
||||
buf_puts(b, "]}")
|
||||
i += 1
|
||||
}
|
||||
}
|
||||
# one row per member a bind gives
|
||||
function cx_binds(b: Buf) -> void {
|
||||
let keys = new []pointer
|
||||
let rows = new []Node
|
||||
let ports = new []pointer
|
||||
var i = 0
|
||||
while i < len(g_bd) {
|
||||
let bd = g_bd[i]
|
||||
if cx_written(bd) and bd.a != null {
|
||||
var k = 0
|
||||
while k < len(bd.a.kids) {
|
||||
let fi = bd.a.kids[k]
|
||||
if fi.kind == E_FINIT {
|
||||
push(keys, cx_at_key(fi))
|
||||
push(rows, fi)
|
||||
push(ports, bd.s)
|
||||
}
|
||||
k += 1
|
||||
}
|
||||
}
|
||||
i += 1
|
||||
}
|
||||
let xs = cx_order(keys)
|
||||
i = 0
|
||||
while i < len(xs) {
|
||||
let fi = rows[xs[i]]
|
||||
sc_sep(b, i == 0, " ")
|
||||
buf_puts(b, "{\"port\": ")
|
||||
jq_put(b, ports[xs[i]])
|
||||
buf_puts(b, ", \"member\": ")
|
||||
jq_put(b, fi.s)
|
||||
buf_puts(b, ", \"fn\": ")
|
||||
if fi.a != null and fi.a.kind == E_FNREF and fi.a.pos >= 0 { jq_put(b, sc_name(fi.a.s)) } else { buf_puts(b, "null") }
|
||||
buf_puts(b, ", \"value\": ")
|
||||
sc_str(b, sc_text(fi.file, fi.sp0, fi.sp1))
|
||||
buf_puts(b, ", ")
|
||||
cx_module(b, fi.file)
|
||||
buf_puts(b, ", ")
|
||||
cx_at(b, fi)
|
||||
buf_puts(b, "}")
|
||||
i += 1
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue