feat(jobs): real OS threads - Job.parallel_for, fn name, thread-safe Sync
- `fn name` names a top-level function as a value (E_FNREF, lowers to @fn_<name>); the worker entry point for Job.parallel_for, which checks it takes (int, pointer-like) and returns void. - runtime/native/threads.ll (pthreads) and threads_win.ll (Win32 SRWLOCK/CONDITION_VARIABLE): a pool of one worker per core but one, parked between batches; every thread claims chunks by compare-and-swap. Linked only into programs that use Job/Promise/Sync, by `ludicc -o`, `ludic build` and the test suite's build helper. - Sync.* is real: native mutexes, atomics as cmpxchg retry loops (neither clang takes atomicrw, the PC's rejects seq_consistent), mutex-guarded channels, Sync.cpu_count from the OS. - spawn/despawn on a pool thread stop the program with a located panic. - examples/library/threads.ludic and its test; docs for fn, Job.parallel_for, Job.is_worker. - Reseeded (bootstrap-cfree: out.ll == seed.ll). 141/141 on macOS; jobs, threads and the guard pass on Windows from the reseeded Windows seed. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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docs/language/job/job-is_worker.md
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docs/language/job/job-is_worker.md
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---
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id: job-is_worker
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name: Job.is_worker
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category: job
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kind: namespace-method
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tokens: Job.is_worker
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sig: Job.is_worker() -> bool
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tip: True on a Job.parallel_for pool thread, false on the main thread.
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order: 17
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ns: Job
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member: is_worker
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---
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True when the code is running on a `Job.parallel_for` pool thread, false on the main thread (and on
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the calling thread while it takes its own share of a batch).
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```ludic
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if not Job.is_worker() { print("main thread") }
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```
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