ludic.base: baked files - the header, baked_open, a streamed reader, the inputs hash (ludic bake's API)

What is deterministic is made at build time by the game's own code (`ludic bake`) and read at run
time. baked.ludic, baked_hash.ludic, baked_stream.ludic:

- The header, 32 bytes little-endian: "LBAK" | u32 format (BAKE_FORMAT 1) | u32 generator version |
  u32 payload offset | u64 inputs hash | u64 payload length | then the key (UTF-8, zero-padded to 8),
  then the payload at its offset, whose layout is the bake's own.
- bake_write(path, key, version, inputs_hash, payload, n) makes the directories and writes it;
  bake_inputs_hash(inputs) is FNV-1a 64 over each space-separated input: its path, a 0, its bytes.
- baked_open(path, key, version) -> []byte: the payload as a view of the file (no copy), or null for
  a missing file or another format, key or version. The runtime never hashes inputs; `ludic bake
  --check` holds a baked file to them at build time.
- baked_open_range(path, key, version) -> BakedFile kept open (header checked once),
  baked_read(bf, at, n, into) -> count read into the caller's buffer from payload offset `at`
  (held to the buffer and the payload), baked_len, baked_close: a streamed bake (placements by chunk,
  terrain by tile) with nothing made per read. Pack-aware through file_open: on macOS a packed entry
  is an fmemopen over the mapped pack (a seek is free), on Windows a temporary copy of the entry made
  once when it is opened.
- baked_path(map, file), bake_missing(bake_st, key) (a dev build's line, once a key).

tests/baked_test.ludic: a payload round-trips for its key and version only, a streamed read at an
offset and one past the end, the inputs hash follows path and bytes. Written, type-checked, not run
(compile-only rule).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-29 17:21:02 +03:00
parent d6122f0e31
commit c592974055
5 changed files with 204 additions and 0 deletions

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# baked.ludic - what is deterministic made at build time (`ludic bake`) by the game's own code, and
# read at run time. Every baked file: a 32-byte header - "LBAK", the header's format, the bake's
# generator version, the payload's offset, a hash of its inputs, the payload's length - its key, and
# the payload, whose layout is the bake's own. The runtime checks the header, never the inputs:
# `ludic bake --check` holds a baked file to its inputs at build time.
export const BAKE_FORMAT: int = 1
const BAKE_HEAD: int = 32
export state BakeState {
said: []string = new []string # the keys a dev build has said it made at run time
}
# assets/baked/<map>/<file>, or assets/baked/<file> for no map
export function baked_path(map: string, file: string) -> string {
if len(map) == 0 { return "assets/baked/" + file }
return "assets/baked/" + map + "/" + file
}
# the payload of a baked file that is this bake at this version, or null (missing, not a baked file,
# another format, another key or version: the caller makes it at run time)
export function baked_open(path: string, key: string, version: int) -> []byte {
let b = Fs.read_bytes(path)
if b == null or len(b) < BAKE_HEAD { return null }
let off = bk_head_ok(b, len(b), key, version)
if off < 0 or long(off) + bk_u64(b, 24) > long(len(b)) { return null }
return view(b, off, int(bk_u64(b, 24))) # the payload, in place: no copy of a large bake
}
# the payload's offset when `b` (its first `have` bytes) is this bake's header and key, else -1
function bk_head_ok(b: []byte, have: int, key: string, version: int) -> int {
if have < BAKE_HEAD or b[0] != 76 or b[1] != 66 or b[2] != 65 or b[3] != 75 { return -1 } # "LBAK"
if bk_u32(b, 4) != BAKE_FORMAT or bk_u32(b, 8) != version { return -1 }
let off = bk_u32(b, 12)
if off < BAKE_HEAD + len(key) + 1 or have < BAKE_HEAD + len(key) + 1 { return -1 }
for i in 0 .. len(key) { if b[BAKE_HEAD + i] != key[i] { return -1 } }
if b[BAKE_HEAD + len(key)] != 0 { return -1 }
return off
}
# a dev build's line, once a key: the bake is missing or stale, so it is made at run time
export function bake_missing(bake_st: mut BakeState, key: string) -> void {
for i in 0 .. len(bake_st.said) { if bake_st.said[i] == key { return } }
push(bake_st.said, key)
print(`bake: {key} missing or stale - made at run time (ludic bake)`)
}
# a baked file written: its header, key and `n` bytes of payload; the directories made
export function bake_write(path: string, key: string, version: int, inputs_hash: long, payload: []byte, n: int) -> bool {
let off = BAKE_HEAD + ((len(key) + 1 + 7) / 8) * 8
let b = buffer(off + n)
b[0] = 76
b[1] = 66
b[2] = 65
b[3] = 75
bk_put32(b, 4, BAKE_FORMAT)
bk_put32(b, 8, version)
bk_put32(b, 12, off)
bk_put64(b, 16, inputs_hash)
bk_put64(b, 24, long(n))
for i in 0 .. len(key) { b[BAKE_HEAD + i] = key[i] }
for i in 0 .. n { b[off + i] = payload[i] }
let slash = bk_last_slash(path)
if slash > 0 { Fs.mkdir(path[0 .. slash]) }
return Fs.write_bytes(path, b, off + n)
}

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# baked_hash.ludic - a bake's inputs as one number, and the header's little-endian fields. The hash
# is FNV-1a 64 over each input in order: its path's bytes, a 0, then its bytes (tools/bake/baked.py
# and the check compute the same)
const BK_FNV_OFFSET: long = -3750763034362895579 # 0xcbf29ce484222325
const BK_FNV_PRIME: long = 1099511628211
# `inputs` space-separated, as a Bakes row lists them; a missing input hashes as its path alone
export function bake_inputs_hash(inputs: string) -> long {
var h = BK_FNV_OFFSET
var a = 0
while a < len(inputs) {
while a < len(inputs) and inputs[a] == 32 { a += 1 }
var e = a
while e < len(inputs) and inputs[e] != 32 { e += 1 }
if e > a {
let p = inputs[a .. e]
for i in 0 .. len(p) { h = bk_fnv(h, p[i]) }
h = bk_fnv(h, 0)
let b = Fs.read_bytes(p)
if b != null { for i in 0 .. len(b) { h = bk_fnv(h, b[i]) } }
}
a = e
}
return h
}
function bk_fnv(h: long, c: int) -> long { return (h ^ long(c & 255)) * BK_FNV_PRIME }
function bk_u32(b: []byte, at: int) -> int { return (b[at] & 255) | ((b[at + 1] & 255) << 8) | ((b[at + 2] & 255) << 16) | ((b[at + 3] & 255) << 24) }
function bk_u64(b: []byte, at: int) -> long { return long(bk_u32(b, at)) & 4294967295 | (long(bk_u32(b, at + 4)) << 32) }
function bk_put32(b: []byte, at: int, v: int) -> void {
for i in 0 .. 4 { b[at + i] = (v >> (i * 8)) & 255 }
}
function bk_put64(b: []byte, at: int, v: long) -> void {
for i in 0 .. 8 { b[at + i] = int((v >> long(i * 8)) & 255) }
}
function bk_last_slash(p: string) -> int {
var k = -1
for i in 0 .. len(p) { if p[i] == 47 { k = i } }
return k
}

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# baked_stream.ludic - a large bake read a piece at a time (placements by chunk, terrain by tile): the
# header checked once, the file kept open, and each read into the caller's own buffer at a payload
# offset, so a ring streaming chunks in makes nothing per chunk. Pack-aware (file_open)
export property BakedFile {
f: pointer = null
off: int = 0 # where the payload starts in the file
n: long = 0 # the payload's length
}
# this bake's file kept open for reading, or null (missing, or another format, key or version)
@alloc_ok("once per baked file opened: its header and record")
export function baked_open_range(path: string, key: string, version: int) -> BakedFile {
let f = file_open(path, "rb")
if f == null { return null }
let want = 32 + len(key) + 1
let h = buffer(want)
if file_read(f, h, want) != want or bk_head_ok(h, want, key, version) < 0 {
file_close(f)
return null
}
let bf = new BakedFile
bf.f = f
bf.off = bk_u32(h, 12)
bf.n = bk_u64(h, 24)
return bf
}
# `n` bytes from payload offset `at` into `into` (from its start): the count read, 0 on a failure;
# held to the buffer and to the payload
export function baked_read(bf: BakedFile, at: int, n: int, into: []byte) -> int {
if bf == null or bf.f == null or at < 0 or n <= 0 { return 0 }
var k = n
if k > len(into) { k = len(into) }
if long(at) + long(k) > bf.n { k = int(bf.n - long(at)) }
if k <= 0 { return 0 }
if file_seek(bf.f, bf.off + at, 0) != 0 { return 0 }
return file_read(bf.f, into, k)
}
export function baked_len(bf: BakedFile) -> long {
if bf == null { return 0 }
return bf.n
}
export function baked_close(bf: BakedFile) -> void {
if bf == null or bf.f == null { return }
file_close(bf.f)
bf.f = null
}

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@ -10,6 +10,9 @@ import "queue_ring.ludic"
import "text_buf.ludic" import "text_buf.ludic"
import "text_intern.ludic" import "text_intern.ludic"
import "text_ring.ludic" import "text_ring.ludic"
import "baked.ludic"
import "baked_hash.ludic"
import "baked_stream.ludic"
import "rng.ludic" import "rng.ludic"
import "save.ludic" import "save.ludic"
import "save_fields.ludic" import "save_fields.ludic"

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# baked_test.ludic - a baked file round-trips its payload; another version or key reads as null; the
# inputs hash is FNV-1a 64 over path, 0 and bytes (tools/bake/baked.py computes the same)
import "ludic.base"
program BakedTest {
function dir() -> string { return Os.temp_dir() + "/ludic-baked-test" }
test "a baked file's payload comes back, for its key and version only" {
let p = buffer(5)
for i in 0 .. 5 { p[i] = 65 + i }
let path = dir() + "/a/b.bin"
expect(bake_write(path, "tiles", 3, 42, p, 5))
let b = baked_open(path, "tiles", 3)
expect(b != null)
expect_eq(len(b), 5)
expect_eq(b[4], 69)
expect(baked_open(path, "tiles", 4) == null)
expect(baked_open(path, "tile", 3) == null)
expect(baked_open(dir() + "/none.bin", "tiles", 3) == null)
}
test "a streamed bake reads a piece of its payload at an offset into the caller's buffer" {
let p = buffer(10)
for i in 0 .. 10 { p[i] = 48 + i }
let path = dir() + "/s.bin"
expect(bake_write(path, "chunks", 1, 0, p, 10))
let bf = baked_open_range(path, "chunks", 1)
expect(bf != null)
expect(baked_len(bf) == 10)
let into = buffer(4)
expect_eq(baked_read(bf, 6, 4, into), 4)
expect_eq(into[0], 54)
expect_eq(baked_read(bf, 8, 4, into), 2)
baked_close(bf)
expect(baked_open_range(path, "chunks", 2) == null)
}
test "the inputs hash follows the path and the bytes" {
Fs.write_text(dir() + "/in.txt", "abc")
let h1 = bake_inputs_hash(dir() + "/in.txt")
Fs.write_text(dir() + "/in.txt", "abd")
expect(bake_inputs_hash(dir() + "/in.txt") != h1)
expect(bake_inputs_hash("") == -3750763034362895579)
}
test "a dev build says a missing bake once" (bake_st: mut BakeState) {
bake_missing(bake_st, "k")
bake_missing(bake_st, "k")
expect_eq(len(bake_st.said), 1)
}
}