fix(character, physics, vehicles, wildlife): fact records made at the start (64) with a free list of room for all, as ludic.npc's
A frame holding a new peak of facts made a record and grew the free list; now nothing is made until 64 are held at once. The two record-count tests hold the 64. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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14 changed files with 72 additions and 12 deletions
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@ -104,8 +104,8 @@ export state CharacterState {
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chr_safe_x: float = 0.0
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chr_safe_z: float = 0.0
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chr_fact_q: Queue<CharacterFact> = chr_fact_q__new()
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chr_fpool: []CharacterFact = new []CharacterFact # every fact record made, reused once no drain holds it
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chr_ffree: []CharacterFact = new []CharacterFact
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chr_fpool: []CharacterFact = chr_fpool_new() # every fact record made, reused once no drain holds it
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chr_ffree: []CharacterFact = chr_ffree_new()
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chr_fnext: int = 0
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}
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function chr__top_plain(x: float, z: float, r: float, from_y: float, step: float, base: float) -> float { return base }
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