fix(character, physics, vehicles, wildlife): fact records made at the start (64) with a free list of room for all, as ludic.npc's
A frame holding a new peak of facts made a record and grew the free list; now nothing is made until 64 are held at once. The two record-count tests hold the 64. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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14 changed files with 72 additions and 12 deletions
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@ -63,8 +63,8 @@ export state VehiclesState {
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ve_ly: float = 0.0
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ve_lz: float = 0.0
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ve_fact_q: Queue<VehicleFact> = ve_fact_q__new()
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ve_fpool: []VehicleFact = new []VehicleFact # every fact record made, reused once no drain holds it
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ve_ffree: []VehicleFact = new []VehicleFact
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ve_fpool: []VehicleFact = ve_fpool_new() # every fact record made, reused once no drain holds it
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ve_ffree: []VehicleFact = ve_ffree_new()
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ve_fnext: int = 0
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}
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function ve__dry(x: float, z: float) -> float { return -10000.0 }
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