fix(character, physics, vehicles, wildlife): fact records made at the start (64) with a free list of room for all, as ludic.npc's
A frame holding a new peak of facts made a record and grew the free list; now nothing is made until 64 are held at once. The two record-count tests hold the 64. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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14 changed files with 72 additions and 12 deletions
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@ -35,8 +35,8 @@ export property WildSpecies {
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export state WildlifeState {
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wl_facts: Queue<WildFact> = wl_facts__new()
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wl_fpool: []WildFact = new []WildFact # every fact record made, reused once no drain holds it
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wl_ffree: []WildFact = new []WildFact # of those, the ones free at the last look
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wl_fpool: []WildFact = wl_fpool_new() # every fact record made, reused once no drain holds it
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wl_ffree: []WildFact = wl_ffree_new() # of those, the ones free at the last look
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wl_fnext: []int = words(1) # the next of them to hand out
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wl_own: WildTable = null # a guest's own animals, put away whole while it draws the host's
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wl_px: float = 0.0
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