feat(packages): ludic.wildlife - a valley's animals: species handed in as data, ranges placed against the ground and moved with the season, the day's steering, the senses and a net alert that settles, feeding, lures and snares, birds, spawning and repopulation, its own dice, facts and a save section
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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packages/ludic.wildlife/index.ludic
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# ludic.wildlife - species handed in by the game, ranges placed against its ground, and every animal's
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# day: wander, graze, drink, notice the players, flee, come to food; what happened is a fact
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module ludic_wildlife uses ludic_base
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numbers float
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import "ludic.base"
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import "species.ludic"
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import "animal.ludic"
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import "places.ludic"
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import "port.ludic"
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import "facts.ludic"
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import "store.ludic"
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import "guest.ludic"
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import "record.ludic"
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import "habitat.ludic"
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import "ranges.ludic"
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import "migrate.ludic"
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import "senses.ludic"
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import "steer.ludic"
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import "lures.ludic"
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import "needs.ludic"
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import "ground.ludic"
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import "react.ludic"
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import "want.ludic"
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import "birds.ludic"
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import "run.ludic"
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import "spawn.ludic"
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import "system.ludic"
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