feat(packages): ludic.wildlife - a valley's animals: species handed in as data, ranges placed against the ground and moved with the season, the day's steering, the senses and a net alert that settles, feeding, lures and snares, birds, spawning and repopulation, its own dice, facts and a save section

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Orkun ÇAKILKAYA 2026-09-25 06:54:58 +03:00
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# ludic.wildlife - species handed in by the game, ranges placed against its ground, and every animal's
# day: wander, graze, drink, notice the players, flee, come to food; what happened is a fact
module ludic_wildlife uses ludic_base
numbers float
import "ludic.base"
import "species.ludic"
import "animal.ludic"
import "places.ludic"
import "port.ludic"
import "facts.ludic"
import "store.ludic"
import "guest.ludic"
import "record.ludic"
import "habitat.ludic"
import "ranges.ludic"
import "migrate.ludic"
import "senses.ludic"
import "steer.ludic"
import "lures.ludic"
import "needs.ludic"
import "ground.ludic"
import "react.ludic"
import "want.ludic"
import "birds.ludic"
import "run.ludic"
import "spawn.ludic"
import "system.ludic"